
File-Based C# Apps
FreeQuickly run C# code without project setup.
Free · Opens the source repo
What File-Based C# Apps does
The File-Based C# Apps skill allows developers to run C# applications directly from files without the overhead of creating a full project. This skill is particularly useful for testing concepts, experimenting with APIs, or prototyping logic quickly. By leveraging the .NET CLI, users can execute one-file or small multi-file C# applications, making it ideal for quick iterations and lightweight coding tasks. The skill supports top-level statements, enabling a more streamlined coding experience without boilerplate code.
To use the skill, simply write your C# code in a file and execute it using the dotnet command. The skill supports directives like #:include and #:exclude for managing multi-file applications, as well as package references through #:package. This flexibility allows developers to create small utilities or test snippets of code efficiently without the need for a full project structure. The skill is designed for users who need to quickly validate ideas or build prototypes without the complexity of setting up a traditional .NET project.
However, this skill is not suitable for larger applications or when integration into existing projects is required. It is also not intended for language-agnostic scripts or automation tasks that would typically be handled by shell scripts or Python. Developers working within an existing .NET solution should consider using standard project structures instead. Overall, the File-Based C# Apps skill is a valuable tool for C# developers looking for a quick and effective way to run code snippets or small applications.
When to use it
Use this skill when you need to quickly test C# concepts or build small utilities without the overhead of project management.
When not to use it
Avoid using this skill for large applications, existing project integrations, or when a language-agnostic script is required.
What you can build with it
Testing a New API
Quickly write and run a C# script to test a new API endpoint without setting up a full project.
Prototyping Logic
Develop and validate a small piece of logic before integrating it into a larger application.
Creating Utility Scripts
Build a lightweight utility from a single entry-point file and a few helper files for quick tasks.
How to install File-Based C# Apps
View source1. Install with the skills CLI
npx skills add dotnet/skills/csharp-scripts --agent claude-code2. Or install it manually
Download the skill folder and drop it into ~/.claude/skills/ for all projects, or .claude/skills/ to scope it to one repo. Restart Claude Code so it picks up the new skill.
Anthropic's agentic coding CLI, and the reference implementation of Agent Skills. Drop a skill folder into ~/.claude/skills and Claude Code loads it automatically whenever a task matches the skill's description. Claude Code docs
Inside SKILL.md
Written by dotnetFile-Based C# Apps
When to Use
- Testing a C# concept, API, or language feature with a quick file-based app
- Prototyping logic before integrating it into a larger project
- Building a small utility from one entry-point file and a few helper
.csfiles
When Not to Use
- The user asks for a language-agnostic quick script, throwaway computation, or shell/Python/PowerShell-style automation
- The user needs a full project, solution integration, or project references in an existing app
- The user is working inside an existing .NET solution and wants to add code there
- The app is large enough that project structure, build customization, tests, or publish configuration should live in a
.csproj
Inputs
| Input | Required | Description |
|---|---|---|
| C# code or intent | Yes | The code to run, or a description of what the file-based app should do |
Workflow
Step 1: Check the .NET SDK version
Run dotnet --version to verify the SDK is installed and note the full version, including the feature band. File-based apps require .NET 10 or later. #:include, #:exclude, and transitive directive processing require SDK 10.0.300 or later; SDK 10.0.100/10.0.200 builds can run single-file apps but do not support those multi-file directives. If the version is below 10, follow the fallback for older SDKs instead.
Step 2: Write the app file
Create an entry-point .cs file using top-level statements. Place it outside any existing project directory to avoid conflicts with .csproj files.
#!/usr/bin/env dotnet
// hello.cs
Console.WriteLine("Hello from a file-based app!");
var numbers = new[] { 1, 2, 3, 4, 5 };
Console.WriteLine($"Sum: {numbers.Sum()}");
Guidelines:
- Use top-level statements (no
Mainmethod, class, or namespace boilerplate) - Place
usingdirectives at the top of the file (after the#!line and any#:directives if present) - Place type declarations (classes, records, enums) after all top-level statements
Step 3: Run the app
dotnet hello.cs
Builds and runs the file automatically. Cached so subsequent runs are fast. Pass arguments after --:
dotnet hello.cs -- arg1 arg2 "multi word arg"
Step 4: Add directives (if needed)
Place directives at the top of the file (immediately after an optional shebang line), before any using directives or other C# code. All directives start with #:.
#:package — NuGet package references
Specify a version unless the app intentionally uses central package management. Use @* when the latest available package is acceptable (or @*-* for pre-release):
#:package Humanizer@2.14.1
using Humanizer;
Console.WriteLine("hello world".Titleize());
#:property — MSBuild properties
Set any MSBuild property inline. Syntax: #:property PropertyName=Value
#:property AllowUnsafeBlocks=true
#:property PublishAot=false
#:property NoWarn=CS0162
MSBuild expressions and property functions are supported:
#:property LogLevel=$([MSBuild]::ValueOrDefault('$(LOG_LEVEL)', 'Information'))
Common properties:
| Property | Purpose |
|---|---|
AllowUnsafeBlocks=true | Enable unsafe code |
PublishAot=false | Disable native AOT (enabled by default) |
NoWarn=CS0162;CS0219 | Suppress specific warnings |
LangVersion=preview | Enable preview language features |
InvariantGlobalization=false | Enable culture-specific globalization |
#:project — Project references
Reference another project by relative path:
#:project ../MyLibrary/MyLibrary.csproj
#:ref — File-based app references
Reference another .cs file as a separate file-based app project when it should compile into a separate assembly instead of being included in the same compilation. Use #:include for ordinary helper files that should share the same assembly as the entry point; use #:ref when you want project-reference-like boundaries.
#:property ExperimentalFileBasedProgramEnableRefDirective=true
#:ref ../Shared/Formatter.cs
Console.WriteLine(Formatter.Title("hello world"));
Guidelines:
- The referenced file is compiled as its own virtual project and added as a project reference.
- If the referenced file is a library without top-level statements, put
#:property OutputType=Libraryin that referenced file. - Members that must be consumed by the referencing app should be public; internal members are not visible across the assembly boundary.
#:refis transitive: a referenced file can contain its own#:refand other#:directives.- Relative paths are resolved relative to the file containing the directive.
- Some SDK builds require
#:property ExperimentalFileBasedProgramEnableRefDirective=true; remove that property if the SDK accepts#:refwithout it.
#:sdk — SDK selection
Override the default SDK (Microsoft.NET.Sdk):
#:sdk Microsoft.NET.Sdk.Web
#:include and #:exclude — Multi-file apps
In .NET SDK 10.0.300 and later, file-based apps can include additional files in the same virtual project. Check the full dotnet --version output before using these directives; a 10.0.100 or 10.0.200 SDK is still .NET 10 but does not support them. Use #:include for helper source files and supported assets, and #:exclude to remove files from an include pattern or default item set.
#!/usr/bin/env dotnet
#:include Helpers.cs
#:include Models/*.cs
#:exclude Models/Generated/*.cs
Console.WriteLine(Formatter.Title("hello world"));
Guidelines:
- Treat the file passed to
dotnetas the entry point; put top-level statements there. - Put declarations such as classes, records, and enums in included
.csfiles. - Prefer explicit globs such as
Helpers.csorModels/*.csover broad recursive globs. - Paths are resolved relative to the file containing the directive.
- Include directives from non-entry-point C# files are processed too, so a helper file can declare its own
#:package,#:property,#:sdk,#:project,#:ref,#:include, or#:excludedirectives. - Avoid duplicate directives across included files unless the directive kind explicitly supports duplicates; duplicate
#:package,#:property,#:sdk,#:include, and#:excludeentries can fail. - When an app uses
#:include, add a shebang (#!/usr/bin/env dotnet) to the entry-point file on Unix-like systems to make the entry point clear to tools. UseLFline endings and no BOM for shebang files.
Example layout:
scratch/
hello.cs
Helpers.cs
Models/
Person.cs
#!/usr/bin/env dotnet
// hello.cs
#:include Helpers.cs
#:include Models/*.cs
var person = new Person("Ada");
Console.WriteLine(Formatter.Title(person.Name));
// Helpers.cs
static class Formatter
{
public static string Title(string value) => value.ToUpperInvariant();
}
// Models/Person.cs
record Person(string Name);
Step 5: Clean up
Remove the app files when the user is done. To clear cached build artifacts:
dotnet clean hello.cs
Unix shebang support
On Unix platforms, make a .cs file directly executable:
-
Add a shebang as the first line of the file:
#!/usr/bin/env dotnet Console.WriteLine("I'm executable!"); -
Set execute permissions:
chmod +x hello.cs -
Run directly:
./hello.cs
Use LF line endings (not CRLF) when adding a shebang. This directive is ignored on Windows.
Source-generated JSON
File-based apps enable native AOT by default. Reflection-based APIs like JsonSerializer.Serialize<T>(value) fail at runtime under AOT. Use source-generated serialization instead:
using System.Text.Json;
using System.Text.Json.Serialization;
var person = new Person("Alice", 30);
var json = JsonSerializer.Serialize(person, AppJsonContext.Default.Person);
Console.WriteLine(json);
var deserialized = JsonSerializer.Deserialize(json, AppJsonContext.Default.Person);
Console.WriteLine($"Name: {deserialized!.Name}, Age: {deserialized.Age}");
record Person(string Name, int Age);
[JsonSerializable(typeof(Person))]
partial class AppJsonContext : JsonSerializerContext;
Converting to a project
When a file-based app outgrows this workflow, convert it to a full project:
dotnet project convert hello.cs
Fallback for .NET 9 and earlier
If the .NET SDK version is below 10, file-based apps are not available. Use a temporary console project instead:
mkdir -p /tmp/csharp-file-based-app && cd /tmp/csharp-file-based-app
dotnet new console -o . --force
Replace the generated Program.cs with the app content and run with dotnet run. Add NuGet packages with dotnet add package <name>. Remove the directory when done.
Validation
-
dotnet --versionreports 10.0 or later (or fallback path is used) - If the app uses
#:include,#:exclude, or transitive directives from included files,dotnet --versionreports SDK 10.0.300 or later - The app compiles without errors (can be checked explicitly with
dotnet build <file>.cs) -
dotnet <file>.csproduces the expected output - Multi-file apps include every required helper file and exclude unintended matches
- App files and cached artifacts are cleaned up after the session
Common Pitfalls
| Pitfall | Solution |
|---|---|
.cs file is inside a directory with a .csproj | Move the app outside the project directory, or use dotnet run --file file.cs |
#:package without a version | Specify a version: #:package PackageName@1.2.3 or @* for latest |
#:property with wrong syntax | Use PropertyName=Value with no spaces around = and no quotes: #:property AllowUnsafeBlocks=true |
| Directives placed after C# code | All #: directives must appear immediately after an optional shebang line (if present) and before any using directives or other C# statements |
| Helper file is not compiled | Add #:include Helper.cs or an appropriate glob to the entry-point file |
| Shared file needs an assembly boundary | Use #:ref Shared.cs instead of #:include Shared.cs, and set #:property OutputType=Library in the referenced file if it has no entry point |
| Broad include pulls in unrelated files | Prefer narrow include patterns and use #:exclude for generated, backup, or experimental files |
| Duplicate directives in included files | Keep package, property, SDK, include, and exclude directives unique across the entry point and included C# files |
| Reflection-based JSON serialization fails | Use source-generated JSON with JsonSerializerContext (see Source-generated JSON) |
| Unexpected build behavior or version errors | File-based apps inherit global.json, Directory.Build.props, Directory.Build.targets, and nuget.config from parent directories. Move the app to an isolated directory if the inherited settings conflict |
More info
See https://learn.microsoft.com/en-us/dotnet/core/sdk/file-based-apps for a full reference on file-based apps.
Frequently asked questions about File-Based C# Apps
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