New to Claude Skills? Learn how to install them →

gilbarbara on GitHub

React Joyride

Free

Implement guided tours in your React applications easily.

Get this skill

Free · Opens the source repo

What React Joyride does

React Joyride is a library designed for creating guided tours within React applications. It provides two primary APIs: the useJoyride hook and the <Joyride> component, allowing developers to choose the method that best fits their needs. The library is particularly useful for onboarding new users, showcasing features, or guiding users through complex interfaces by highlighting UI elements sequentially. With a straightforward setup, you can define a series of steps that include target elements and descriptive content, helping users navigate your application more effectively.

The useJoyride hook is the recommended approach for integrating guided tours, as it offers a more flexible and modern way to manage the tour state. It allows you to control the tour's flow, handle events, and manage step configurations directly within your functional components. Alternatively, the <Joyride> component can be used for those who prefer a more traditional component-based approach. Both methods support various configurations, including continuous tours, custom styling, and the ability to handle asynchronous actions, making it adaptable to different use cases.

React Joyride is ideal for developers looking to enhance user experience through guided tours. It is particularly beneficial in applications with complex workflows or new features that require user guidance. By utilizing this library, you can ensure that users are not only aware of the capabilities of your application but are also able to use them effectively. The extensive documentation provides clear examples and explanations, making it easy for developers to implement and customize their tours according to their specific requirements.

When to use it

Use React Joyride when you need to create step-by-step guides or walkthroughs for your application, especially during onboarding processes.

When not to use it

This skill may not be suitable for applications with very simple interfaces where guided tours are unnecessary, or when a different approach to user guidance is preferred.

What you can build with it

Onboarding New Users

Use React Joyride to guide new users through your application, highlighting key features and functionalities to improve their initial experience.

Feature Announcements

Implement a guided tour to showcase new features or updates in your application, ensuring users understand how to utilize them effectively.

Complex UI Navigation

For applications with complex navigation or workflows, React Joyride can help users navigate through different sections by providing clear step-by-step instructions.

How to install React Joyride

View source

1. Install with the skills CLI

npx skills add gilbarbara/react-joyride/react-joyride --agent claude-code

2. Or install it manually

Download the skill folder and drop it into ~/.claude/skills/ for all projects, or .claude/skills/ to scope it to one repo. Restart Claude Code so it picks up the new skill.

Anthropic's agentic coding CLI, and the reference implementation of Agent Skills. Drop a skill folder into ~/.claude/skills and Claude Code loads it automatically whenever a task matches the skill's description. Claude Code docs

Inside SKILL.md

Written by gilbarbara

React Joyride v3

Create guided tours in React apps. Two public APIs: the useJoyride() hook (recommended) and the <Joyride> component.

Online docs: https://v3.react-joyride.com

Quick Start

Using the hook (recommended)

import { useJoyride, STATUS, Status } from 'react-joyride';

function App() {
  const { Tour } = useJoyride({
    continuous: true,
    run: true,
    steps: [
      { target: '.my-element', content: 'This is the first step', title: 'Welcome' },
      { target: '#sidebar', content: 'Navigate here', placement: 'right' },
    ],
    onEvent: (data) => {
      if (([STATUS.FINISHED, STATUS.SKIPPED] as Status).includes(data.status)) {
        // Tour ended
      }
    },
  });

  return <div>{Tour}{/* rest of app */}</div>;
}

Using the component

import { Joyride, STATUS, Status } from 'react-joyride';

function App() {
  return (
    <Joyride
      continuous
      run={true}
      steps={[
        { target: '.my-element', content: 'First step' },
        { target: '#sidebar', content: 'Second step' },
      ]}
      onEvent={(data) => {
        if (([STATUS.FINISHED, STATUS.SKIPPED] as Status).includes(data.status)) {
          // Tour ended
        }
      }}
    />
  );
}

The hook returns { controls, failures, on, state, step, Tour }. Render Tour in your JSX.

Docs: https://v3.react-joyride.com/docs/getting-started

Core Concepts

The tour has two state dimensions:

Tour Status: idle -> ready -> waiting -> running <-> paused -> finished | skipped

  • idle: No steps loaded
  • ready: Steps loaded, waiting for run: true
  • waiting: run=true but steps loading async (transitions to running when steps arrive)
  • running: Tour active
  • paused: Tour paused (controlled mode at COMPLETE, or stop() called)
  • finished / skipped: Tour ended

Step Lifecycle (per step): init -> ready -> beacon_before -> beacon -> tooltip_before -> tooltip -> complete

  • *_before phases: scrolling and positioning happen here
  • beacon: Pulsing indicator shown (skipped when continuous + navigating, skipBeacon, or placement: 'center')
  • tooltip: The tooltip is visible and interactive

Docs: https://v3.react-joyride.com/docs/how-it-works

Step Configuration

Each step requires target and content. All other fields are optional.

{
  target: '.my-element',       // CSS selector, HTMLElement, React ref, or () => HTMLElement
  content: 'Step body text',   // ReactNode
  title: 'Optional title',    // ReactNode
  placement: 'bottom',        // Default. Also: top, left, right, *-start, *-end, auto, center
  id: 'unique-id',            // Optional identifier
  data: { custom: 'data' },   // Attached to event callbacks
}

Target types

// CSS selector
{ target: '.sidebar-nav' }
// HTMLElement
{ target: document.getElementById('my-el') }
// React ref
const ref = useRef(null);
{ target: ref }
// Function (evaluated each lifecycle)
{ target: () => document.querySelector('.dynamic-element') }

Common step options (override per-step)

OptionDefaultDescription
placement'bottom'Tooltip position. Use 'center' for modal-style (requires target: 'body')
skipBeaconfalseSkip beacon, show tooltip directly
buttons['back','close','primary']Buttons in tooltip. Add 'skip' for skip button
hideOverlayfalseDon't show dark overlay
blockTargetInteractionfalseBlock clicks on highlighted element
before-(data) => Promise<void> — async hook before step shows
after-(data) => void — fire-and-forget hook after step completes
skipScrollfalseDon't scroll to target
scrollTarget-Scroll to this element instead of target
spotlightTarget-Highlight this element instead of target
spotlightPadding10Padding around spotlight. Number or { top, right, bottom, left }
targetWaitTimeout1000ms to wait for target to appear. 0 = no waiting
beforeTimeout5000ms to wait for before hook. 0 = no timeout

All Options fields can be set globally via options prop or per-step. Per-step values override global.

Docs: https://v3.react-joyride.com/docs/step | https://v3.react-joyride.com/docs/props/options

Uncontrolled vs Controlled

Uncontrolled (default — strongly preferred)

The tour manages step navigation internally. This is the right choice for most use cases.

The library handles async transitions for you. If a step needs to wait for a UI change (dropdown opening, data loading, animation), use before hooks — the tour waits for the promise to resolve before showing the step. If a target element isn't in the DOM yet, targetWaitTimeout (default: 1000ms) handles polling for it. You do NOT need controlled mode for these cases.

const { Tour } = useJoyride({
  continuous: true,
  run: isRunning,
  steps: [
    { target: '.nav', content: 'Navigation' },
    {
      target: '.dropdown-item',
      content: 'Inside the dropdown',
      before: () => {
        // Open dropdown and wait for animation — tour waits automatically
        openDropdown();
        return new Promise(resolve => setTimeout(resolve, 300));
      },
      after: () => closeDropdown(), // Clean up after step (fire-and-forget)
    },
    { target: '.main-content', content: 'Main content' },
  ],
  onEvent: (data) => {
    if (([STATUS.FINISHED, STATUS.SKIPPED] as Status).includes(data.status)) {
      setIsRunning(false);
    }
  },
});

Controlled (with stepIndex) — use sparingly

Only use controlled mode when the parent genuinely needs to manage the step index externally (e.g., syncing with URL params, external state machines, or complex multi-component coordination that before/after hooks can't handle).

const [stepIndex, setStepIndex] = useState(0);
const [run, setRun] = useState(true);

const { Tour } = useJoyride({
  continuous: true,
  run,
  stepIndex,  // This makes it controlled
  steps,
  onEvent: (data) => {
    const { action, index, status, type } = data;

    if (([STATUS.FINISHED, STATUS.SKIPPED] as Status).includes(status)) {
      setRun(false);
      return;
    }

    if (type === 'step:after' || type === 'error:target_not_found') {
      setStepIndex(index + (action === 'prev' ? -1 : 1));
    }
  },
});

Controlled mode rules:

  • go() and reset() are disabled (logged warning)
  • You must update stepIndex in response to events
  • The tour pauses at COMPLETE — you must advance it
  • Prefer uncontrolled mode with before/after hooks unless you have a strong reason for external index management

Event System

onEvent callback

onEvent: (data: EventData, controls: Controls) => void

The data object contains the full tour state plus event-specific fields. The controls object lets you programmatically control the tour.

Event types (in order per step)

EventWhen
tour:startTour begins
step:before_hookbefore hook is called
step:beforeTarget found, step about to render
scroll:startScrolling to target
scroll:endScroll complete
beaconBeacon shown
tooltipTooltip shown
step:afterUser navigated (next/prev/close/skip)
step:after_hookafter hook called
tour:endTour finished or skipped
tour:statusStatus changed (on stop/reset)
error:target_not_foundTarget element not found
errorGeneric error

Event subscription with on()

const { on, Tour } = useJoyride({ ... });

useEffect(() => {
  const unsubscribe = on('tooltip', (data, controls) => {
    analytics.track('tour_step_viewed', { step: data.index });
  });
  return unsubscribe;
}, [on]);

Docs: https://v3.react-joyride.com/docs/events

Controls

Available via useJoyride() return value or onEvent second argument:

MethodDescription
next()Advance to next step
prev()Go to previous step
close(origin?)Close current step, advance
skip(origin?)Skip the tour entirely
start(index?)Start the tour
stop(advance?)Stop (pause) the tour
go(index)Jump to step (uncontrolled only)
reset(restart?)Reset tour (uncontrolled only)
open()Open tooltip for current step
info()Get current state

Docs: https://v3.react-joyride.com/docs/hook

Styling & Theming

Three layers of customization (from simple to full control):

1. Color options (simplest)

options: {
  primaryColor: '#1976d2',      // Buttons and beacon
  backgroundColor: '#1a1a2e',   // Tooltip background
  textColor: '#ffffff',         // Tooltip text
  overlayColor: 'rgba(0,0,0,0.7)', // Overlay backdrop
  arrowColor: '#1a1a2e',        // Arrow (match background)
}

2. Styles override

styles: {
  tooltip: { borderRadius: 12 },
  buttonPrimary: { backgroundColor: '#1976d2' },
  buttonBack: { color: '#666' },
  spotlight: { borderRadius: 8 },
}

Style keys: arrow, beacon, beaconInner, beaconOuter, beaconWrapper, buttonBack, buttonClose, buttonPrimary, buttonSkip, floater, loader, overlay, tooltip, tooltipContainer, tooltipContent, tooltipFooter, tooltipFooterSpacer, tooltipTitle

3. Custom components (full control)

See next section.

Docs: https://v3.react-joyride.com/docs/props/styles

Custom Components

Replace any UI component via props. Each receives render props with step data and button handlers.

Custom Tooltip

import type { TooltipRenderProps } from 'react-joyride';

function MyTooltip({ backProps, index, primaryProps, size, skipProps, step, tooltipProps }: TooltipRenderProps) {
  return (
    <div {...tooltipProps} style={{ background: '#fff', padding: 16, borderRadius: 8, width: step.width }}>
      {step.title && <h3>{step.title}</h3>}
      <div>{step.content}</div>
      <div>
        {index > 0 && <button {...backProps}>Back</button>}
        <button {...primaryProps}>Next</button>
      </div>
    </div>
  );
}

// Usage
<Joyride tooltipComponent={MyTooltip} ... />

Important: Spread tooltipProps on the container (sets role="dialog" and aria-modal). Spread button props (backProps, primaryProps, closeProps, skipProps) on buttons for correct action handling.

Custom Beacon

Must render a <span> (placed inside a <button> wrapper). Receives BeaconRenderProps: { continuous, index, isLastStep, size, step }.

Custom Arrow

Receives ArrowRenderProps: { base, placement, size }.

Custom Loader

Receives LoaderRenderProps: { step }. Set to null to disable the loader.

Docs: https://v3.react-joyride.com/docs/custom-components

Problem → Solution Guide

I need to...Use
Wait for async UI changes between steps (dropdown, animation, data load)before hook returning a Promise — not controlled mode
Control step navigation externally (URL sync, external state machine)Controlled mode with stepIndex — but try before/after hooks first
Track which steps failed (target missing, hook error)failures array from useJoyride() return
Listen to specific events without onEvent switchon('event:type', handler) from useJoyride() return
Show a centered modal-style steptarget: 'body' + placement: 'center'

Common Gotchas & Debugging

Use debug: true first

The debug prop is the most powerful troubleshooting tool. It logs detailed lifecycle transitions, state changes, and event emissions to the console. Always start here when something isn't working.

<Joyride debug={true} ... />
// or
useJoyride({ debug: true, ... })

The console output shows exactly which lifecycle phase the tour reaches, what actions are firing, and where it gets stuck.

Tour not starting

  • Check run={true} is set
  • Verify steps array is not empty and steps have valid target + content
  • For SSR: use <Joyride> component (auto-guards DOM access) or check typeof window !== 'undefined'

Target not found

  • Test selector in console: document.querySelector('.your-selector')
  • Element must be visible (not display: none, visibility: hidden, or zero dimensions)
  • If element mounts later, increase targetWaitTimeout (default: 1000ms)
  • Set targetWaitTimeout: 0 to skip waiting entirely
  • In uncontrolled mode, missing targets auto-advance; in controlled mode, handle error:target_not_found event

Tooltip never appears / overlay flashes

  • Add debug: true and check the console to see which lifecycle phase is reached
  • Verify the target element is in the viewport or scrollable
  • Check for CSS overflow: hidden on ancestors clipping the target
  • If using portals or modals, the target may not be accessible

Controlled mode stuck

  • First question: do you actually need controlled mode? Most async needs are solved with before/after hooks in uncontrolled mode
  • If controlled: you MUST update stepIndex in your onEvent handler when type === 'step:after'
  • Handle both forward (action !== 'prev') and backward (action === 'prev') navigation
  • Also handle error:target_not_found to skip broken steps
  • go() and reset() don't work in controlled mode

Before hook timeout

  • Default beforeTimeout is 5000ms — increase if your async operation takes longer
  • Set beforeTimeout: 0 for no timeout
  • The loader appears after loaderDelay (300ms) while waiting

Scroll issues

  • Use scrollTarget to scroll to a different element than the tooltip target
  • Adjust scrollOffset (default: 20px) for headers or fixed elements
  • Set skipScroll: true to disable auto-scrolling for a step
  • scrollToFirstStep: false by default — set to true if first step is off-screen

Center placement

  • Use placement: 'center' with target: 'body' for modal-style centered tooltips
  • Center placement automatically hides the beacon and arrow

Imports

// Named exports only (no default export in v3)
import { Joyride, useJoyride } from 'react-joyride';

// Constants for type-safe comparisons
import { ACTIONS, EVENTS, LIFECYCLE, ORIGIN, STATUS } from 'react-joyride';

// Types
import type { Step, Props, EventData, Controls, TooltipRenderProps } from 'react-joyride';

Docs: https://v3.react-joyride.com/docs/exports

Reference Files

Read these for complete API details:

  • references/api-props-options.md — Full Props, Options (all 30+ fields with defaults), Locale, FloatingOptions, Styles types
  • references/api-step-state-controls.md — Step, StepMerged, StepTarget, State, Controls (all 10 methods), UseJoyrideReturn, StepFailure
  • references/api-events-components.md — All 13 event types, ACTIONS/LIFECYCLE/STATUS/ORIGIN constants, EventData, custom component render props
  • references/patterns.md — Complete working examples: controlled mode, before/after hooks, custom tooltip, event subscription, dynamic steps

Frequently asked questions about React Joyride

Similar skills