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haydenbleasel on GitHub

Remotion Best Practices

Free

Streamline your Remotion video creation process.

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Free · Opens the source repo

What Remotion Best Practices does

The Remotion Best Practices skill provides a comprehensive guide for developers and designers working with Remotion, a React-based framework for creating videos. This skill is particularly useful for those looking to implement best practices in video layout, animation, and asset management. It includes detailed instructions on how to set up a new Remotion project, design video compositions, and manage various media assets such as images, audio, and video files.

By following the guidelines outlined in this skill, users can effectively utilize Remotion's features to create visually appealing videos. The skill emphasizes the importance of using specific components and methods for animations, such as useCurrentFrame() and interpolate(), to achieve smooth transitions and effects. It also highlights common pitfalls, such as the prohibition of CSS transitions and Tailwind animations, ensuring that users avoid rendering issues in their projects.

Additionally, the skill covers advanced topics like dynamic metadata calculation and the use of the Remotion Studio for previewing videos. This is particularly beneficial for those who want to ensure their video compositions are well-optimized before final rendering. The included examples and code snippets serve as practical references, making it easier for users to implement best practices in their own projects.

Overall, the Remotion Best Practices skill is an essential resource for anyone involved in video creation using Remotion, providing the necessary knowledge to enhance their workflow and output quality.

When to use it

Use this skill when starting a new Remotion project or when you need guidance on optimizing video compositions and animations.

When not to use it

This skill may not be suitable for users seeking advanced custom features or those not using Remotion for video creation.

What you can build with it

Starting a New Video Project

Use this skill to set up a new Remotion project efficiently and follow best practices from the beginning.

Designing Animated Videos

Refer to this skill when designing animations to ensure smooth transitions and correct usage of Remotion's features.

Managing Media Assets

Utilize this skill to learn how to properly manage and reference media assets in your Remotion projects.

How to install Remotion Best Practices

View source

1. Install with the skills CLI

npx skills add haydenbleasel/ultracite/remotion-best-practices --agent claude-code

2. Or install it manually

Download the skill folder and drop it into ~/.claude/skills/ for all projects, or .claude/skills/ to scope it to one repo. Restart Claude Code so it picks up the new skill.

Anthropic's agentic coding CLI, and the reference implementation of Agent Skills. Drop a skill folder into ~/.claude/skills and Claude Code loads it automatically whenever a task matches the skill's description. Claude Code docs

Inside SKILL.md

Written by haydenbleasel

When to use

Use this skills whenever you are dealing with Remotion code to obtain the domain-specific knowledge.

New project setup

When in an empty folder or workspace with no existing Remotion project, scaffold one using:

npx create-video@latest --yes --blank --no-tailwind my-video

Replace my-video with a suitable project name.

Designing a video

Before designing visual scenes, layouts, promos, motion graphics, or text-heavy videos, load rules/video-layout.md for video-first layout and text sizing guidance.

Animate properties using useCurrentFrame() and interpolate(). Prefer interpolate() over spring() unless physics-based motion is explicitly needed. Use Easing.bezier() to customize timing, including jumpy or overshooting motion.

For animations that should be editable in Remotion Studio, keep the interpolate() call inline in the style prop and use individual CSS transform properties (scale, translate, rotate) instead of composing a transform string.

import { useCurrentFrame, Easing, interpolate, useVideoConfig } from "remotion";

export const FadeIn = () => {
  const frame = useCurrentFrame();
  const { fps } = useVideoConfig();

  const opacity = interpolate(frame, [0, 2 * fps], [0, 1], {
    extrapolateRight: "clamp",
    extrapolateLeft: "clamp",
    easing: Easing.bezier(0.16, 1, 0.3, 1),
  });

  return <div style={{ opacity }}>Hello World!</div>;
};

Prefer:

style={{
  scale: interpolate(frame, [0, 100], [0, 1]),
  translate: interpolate(frame, [0, 100], ["0px 0px", "100px 100px"]),
  rotate: interpolate(frame, [0, 100], ["20deg", "90deg"]),
}}

Over:

const scale = interpolate(frame, [0, 100], [0, 1]);

style={{
  transform: `scale(${scale})`,
}}

CSS transitions or animations are FORBIDDEN - they will not render correctly.
Tailwind animation class names are FORBIDDEN - they will not render correctly.

Place assets in the public/ folder at your project root.

Use staticFile() to reference files from the public/ folder.

Add images using the <Img> component:

import { Img, staticFile } from "remotion";

export const MyComposition = () => {
  return (
    <Img src={staticFile("logo.png")} style={{ width: 100, height: 100 }} />
  );
};

Add videos using the <Video> component from @remotion/media:

import { Video } from "@remotion/media";
import { staticFile } from "remotion";

export const MyComposition = () => {
  return <Video src={staticFile("video.mp4")} style={{ opacity: 0.5 }} />;
};

Add audio using the <Audio> component from @remotion/media:

import { Audio } from "@remotion/media";
import { staticFile } from "remotion";

export const MyComposition = () => {
  return <Audio src={staticFile("audio.mp3")} />;
};

Assets can be also referenced as remote URLs:

import { Video } from "@remotion/media";

export const MyComposition = () => {
  return <Video src="https://remotion.media/video.mp4" />;
};

To delay content wrap it in <Sequence> and use from. To limit the duration of an element, use durationInFrames of <Sequence>. <Sequence> by default is an absolute fill. For inline content, use layout="none".

import { Sequence } from "remotion";

export const Title = () => {
  const frame = useCurrentFrame();
  const { fps } = useVideoConfig();

  const opacity = interpolate(frame, [0, 2 * fps], [0, 1], {
    extrapolateRight: "clamp",
    extrapolateLeft: "clamp",
    easing: Easing.bezier(0.16, 1, 0.3, 1),
  });

  return <div style={{ opacity }}>Title</div>;
};

export const Subtitle = () => {
  return <div>Subtitle</div>;
};

const Main = () => {
  const { fps } = useVideoConfig();

  return (
    <AbsoluteFill>
      <Sequence>
        <Background />
      </Sequence>
      <Sequence from={1 * fps} durationInFrames={2 * fps} layout="none">
        <Title />
      </Sequence>
      <Sequence from={2 * fps} durationInFrames={2 * fps} layout="none">
        <Subtitle />
      </Sequence>
    </AbsoluteFill>
  );
};

The width, height, fps, and duration of a video is defined in src/Root.tsx:

import { Composition } from "remotion";
import { MyComposition } from "./MyComposition";

export const RemotionRoot = () => {
  return (
    <Composition
      id="MyComposition"
      component={MyComposition}
      durationInFrames={100}
      fps={30}
      width={1080}
      height={1080}
    />
  );
};

Metadata can also be calculated dynamically:

import { Composition, CalculateMetadataFunction } from "remotion";
import { MyComposition, MyCompositionProps } from "./MyComposition";

const calculateMetadata: CalculateMetadataFunction<
  MyCompositionProps
> = async ({ props, abortSignal }) => {
  const data = await fetch(`https://api.example.com/video/${props.videoId}`, {
    signal: abortSignal,
  }).then((res) => res.json());

  return {
    durationInFrames: Math.ceil(data.duration * 30),
    props: {
      ...props,
      videoUrl: data.url,
    },
    width: 1080,
    height: 1080,
  };
};

export const RemotionRoot = () => {
  return (
    <Composition
      id="MyComposition"
      component={MyComposition}
      fps={30}
      width={1080}
      height={1080}
      defaultProps={{ videoId: "abc123" }}
      calculateMetadata={calculateMetadata}
    />
  );
};

Starting preview

Start the Remotion Studio to preview a video:

npx remotion studio

Optional: one-frame render check

You can render a single frame with the CLI to sanity-check layout, colors, or timing.
Skip it for trivial edits, pure refactors, or when you already have enough confidence from Studio or prior renders.

npx remotion still [composition-id] --scale=0.25 --frame=30

At 30 fps, --frame=30 is the one-second mark (--frame is zero-based).

Captions

When dealing with captions or subtitles, load the ./rules/subtitles.md file for more information.

Using FFmpeg

For some video operations, such as trimming videos or detecting silence, FFmpeg should be used. Load the ./rules/ffmpeg.md file for more information.

Silence detection

When needing to detect and trim silent segments from video or audio files, load the ./rules/silence-detection.md file.

Audio visualization

When needing to visualize audio (spectrum bars, waveforms, bass-reactive effects), load the ./rules/audio-visualization.md file for more information.

Sound effects

When needing to use sound effects, load the ./rules/sfx.md file for more information.

Visual and pixel effects

When creating a visual effect, prefer: 1. normal Remotion/HTML/CSS/SVG/filter/blend/mask animation, 2. a listed effect via rules/effects.md, including on HTML rendered through <HtmlInCanvas>, 3. a custom createEffect() via rules/effects.md when the user asks for a reusable/project-specific effect, 4. custom <HtmlInCanvas onPaint> via rules/html-in-canvas.md only if no effect fits.

For light leak overlays, see rules/light-leaks.md. Docs: https://www.remotion.dev/docs/effects

Available effects: brightness(), contrast(), colorKey(), duotone(), grayscale(), hue(), invert(), saturation(), tint(), thermalVision(), blur(), linearProgressiveBlur(), zoomBlur(), dropShadow(), glow(), lightTrail(), evolve(), mirror(), scale(), uvTranslate(), xyTranslate(), barrelDistortion(), chromaticAberration(), fisheye(), cornerPin(), wave(), burlap(), emboss(), dotGrid(), halftone(), noise(), noiseDisplacement(), pattern(), pixelate(), pixelDissolve(), scanlines(), speckle(), shine(), shrinkwrap(), vignette(), contourLines(), checkerboard(), halftoneLinearGradient(), gridlines(), whiteNoise(), tvSignalOff(), lines(), rings(), waves(), zigzag(), lightLeak(), starburst().

3D content

See rules/3d.md for 3D content in Remotion using Three.js and React Three Fiber.

Advanced audio

See rules/audio.md for advanced audio features like trimming, volume, speed, pitch.

Dynamic duration, dimensions and data

See rules/calculate-metadata.md for dynamically set composition duration, dimensions, and props.

Advanced compositions

See rules/compositions.md for how to define stills, folders, default props and for how to nest compositions.

Google Fonts

Is the recommended way to load fonts in Remotion. See rules/google-fonts.md for how to load Google Fonts.

Local fonts

See rules/local-fonts.md for how to load local fonts.

Getting audio duration

See rules/get-audio-duration.md for getting the duration of an audio file in seconds with Mediabunny.

Getting video dimensions

See rules/get-video-dimensions.md for getting the width and height of a video file with Mediabunny.

Getting video duration

See rules/get-video-duration.md for getting the duration of a video file in seconds with Mediabunny.

GIFs

See rules/gifs.md for how to display GIFs synchronized with Remotion's timeline.

Advanced Images

See rules/images.md for sizing and positioning images, dynamic image paths, and getting image dimensions.

Lottie animations

See rules/lottie.md for embedding Lottie animations in Remotion.

Measuring DOM nodes

See rules/measuring-dom-nodes.md for measuring DOM element dimensions in Remotion.

Measuring text

See rules/measuring-text.md for measuring text dimensions, fitting text to containers, and checking overflow.

Advanced sequencing

See rules/sequencing.md for more sequencing patterns - delay, trim, limit duration of items.

TailwindCSS

See rules/tailwind.md for using TailwindCSS in Remotion.

Text animations

See rules/text-animations.md for typography and text animation patterns.

Advanced timing

See rules/timing.md for advanced timing with interpolate and Bézier easing, and springs.

Transitions

See rules/transitions.md for scene transition patterns.

Transparent videos

See rules/transparent-videos.md for rendering out a video with transparency.

Trimming

See rules/trimming.md for trimming patterns - cutting the beginning or end of animations.

Advanced Videos

See rules/videos.md for advanced knowledge about embedding videos - trimming, volume, speed, looping, pitch.

Parameterized videos

See rules/parameters.md for making a composition parametrizable by adding a Zod schema.

Maps

For simple maps with little flyovers, consider using static map images. For complex maps with animated routes or flyovers, load the maps rule: rules/maplibre.md

Voiceover

See rules/voiceover.md for adding AI-generated voiceover to Remotion compositions using ElevenLabs TTS.

Frequently asked questions about Remotion Best Practices

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