Phaser skills
Free agent skills tagged phaser, ready to install into any SKILL.md-compatible agent.
26 skills
Game Object Components
phaserjs
Streamline your Phaser 4 game object development.
Phaser Scene Management
phaserjs
Master the lifecycle and transitions of Phaser scenes.
Input Handling
phaserjs
Streamline user input in Phaser games with ease.
Loading Assets
phaserjs
Efficiently manage asset loading in Phaser 4.
Cameras
phaserjs
Manage and manipulate cameras in Phaser 4.
Sprites and Images
phaserjs
Create and manipulate game sprites and images in Phaser 4.
Arcade Physics
phaserjs
Implement Arcade Physics in Phaser 4 games easily.
Events System
phaserjs
Master event-driven programming in Phaser 4.
Phaser 4 Filters and Post-FX
phaserjs
Enhance your Phaser games with advanced visual effects.
Text and BitmapText
phaserjs
Efficiently display text in Phaser 4 games.
Graphics and Shapes
phaserjs
Efficiently draw shapes and graphics in Phaser 4.
Phaser V3 to V4 Migration
phaserjs
Streamline your upgrade from Phaser 3 to Phaser 4 with ease.
Game Setup and Config
phaserjs
Streamline Phaser 4 game instance creation and configuration.
Audio and Sound
phaserjs
Integrate audio seamlessly into your Phaser 4 games.
Time and Timers
phaserjs
Manage time-based events in Phaser 4 effectively.
Scale and Responsive Design
phaserjs
Master responsive game design in Phaser 4.
Tweens
phaserjs
Animate properties over time in Phaser 4 with ease.
Phaser 4 Sprite Animations
phaserjs
Efficiently create and control sprite animations in Phaser 4.
Groups and Containers
phaserjs
Organize game objects efficiently in Phaser 4.
Render Textures
phaserjs
Efficiently draw and manage textures in Phaser 4.
DataManager
phaserjs
Efficient key-value storage for Phaser games.
Curves and Paths
phaserjs
Simplify path creation and manipulation in Phaser 4.
Phaser 4 Actions & Utilities
phaserjs
Streamline batch operations for Phaser game objects.
Tilemaps
Use this skill when working with tilemaps in Phaser 4. Covers loading Tiled JSON maps, creating tilemap layers, tile collision, dynamic tiles, tile properties, and tilemap camera culling. Triggers on: Tilemap, Tiled, tilemap layer, tile collision, tile properties.
