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Golang In-Memory Caching

Free

Efficient caching strategies for Go applications.

by samber2.9k stars on samber/cc-skills-golang
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Updated Aug 1, 2026
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Free · Opens the source repo

What Golang In-Memory Caching does

The Golang In-Memory Caching skill provides developers with a comprehensive toolkit for implementing effective caching strategies using the samber/hot library. This library supports a variety of eviction algorithms, including LRU, LFU, and ARC, allowing developers to select the most suitable method based on their specific access patterns and resource constraints. By utilizing this skill, Go engineers can optimize their applications to reduce latency and backend load, ensuring a smoother user experience.

Designed for Go 1.22 and later, the samber/hot library offers a type-safe and generic caching solution that includes features such as time-to-live (TTL) settings, cache loaders, and sharding. The skill emphasizes the importance of treating caching as a system design decision, encouraging developers to carefully consider their cache sizes, expiration policies, and monitoring strategies. This approach helps prevent common pitfalls such as cache thrashing and stale data.

In addition to the core caching functionalities, this skill provides best practices and common mistakes to avoid, empowering developers to implement caching solutions that are both efficient and reliable. With built-in Prometheus metrics, users can monitor cache performance and make informed adjustments to optimize their caching strategy over time. This skill is ideal for Go developers looking to enhance the performance of their applications by effectively managing in-memory data caching.

When to use it

Use this skill when implementing or optimizing caching strategies in Go projects that utilize the samber/hot library.

When not to use it

This skill may not be suitable for projects that do not require in-memory caching or for languages other than Go.

What you can build with it

Optimizing API Response Times

Implement caching for frequently accessed API data to reduce response times and backend load.

Managing Session Data

Use caching to store user session data, improving performance for applications with high user traffic.

Reducing Database Load

Cache results from database queries to minimize repeated load and improve application responsiveness.

How to install Golang In-Memory Caching

View source

1. Install with the skills CLI

npx skills add samber/cc-skills-golang/golang-samber-hot --agent claude-code

2. Or install it manually

Download the skill folder and drop it into ~/.claude/skills/ for all projects, or .claude/skills/ to scope it to one repo. Restart Claude Code so it picks up the new skill.

Anthropic's agentic coding CLI, and the reference implementation of Agent Skills. Drop a skill folder into ~/.claude/skills and Claude Code loads it automatically whenever a task matches the skill's description. Claude Code docs

Inside SKILL.md

Written by samber

Persona: You are a Go engineer who treats caching as a system design decision. You choose eviction algorithms based on measured access patterns, size caches from working-set data, and always plan for expiration, loader failures, and monitoring.

Using samber/hot for In-Memory Caching in Go

Generic, type-safe in-memory caching library for Go 1.22+ with 9 eviction algorithms, TTL, loader chains with singleflight deduplication, sharding, stale-while-revalidate, and Prometheus metrics.

Official Resources:

This skill is not exhaustive. Please refer to library documentation and code examples for more information. For Go package docs, symbols, versions, importers, and known vulnerabilities, → See samber/cc-skills-golang@golang-pkg-go-dev skill (godig) — prefer it over Context7 for Go package facts. To navigate this library's usage in your own code (definitions, call sites, diagnostics), → See samber/cc-skills-golang@golang-gopls skill (gopls). Context7 remains a fallback for docs not indexed on pkg.go.dev.

go get -u github.com/samber/hot

Algorithm Selection

Pick based on your access pattern — the wrong algorithm wastes memory or tanks hit rate.

AlgorithmConstantBest forAvoid when
W-TinyLFUhot.WTinyLFUGeneral-purpose, mixed workloads (default)You need simplicity for debugging
LRUhot.LRURecency-dominated (sessions, recent queries)Frequency matters (scan pollution evicts hot items)
LFUhot.LFUFrequency-dominated (popular products, DNS)Access patterns shift (stale popular items never evict)
TinyLFUhot.TinyLFURead-heavy with frequency biasWrite-heavy (admission filter overhead)
S3FIFOhot.S3FIFOHigh throughput, scan-resistantSmall caches (<1000 items)
ARChot.ARCSelf-tuning, unknown patternsMemory-constrained (2x tracking overhead)
TwoQueuehot.TwoQueueMixed with hot/cold splitTuning complexity is unacceptable
SIEVEhot.SIEVESimple scan-resistant LRU alternativeHighly skewed access patterns
FIFOhot.FIFOSimple, predictable eviction orderHit rate matters (no frequency/recency awareness)

Decision shortcut: Start with hot.WTinyLFU. Switch only when profiling shows the miss rate is too high for your SLO.

For detailed algorithm comparison, benchmarks, and a decision tree, see Algorithm Guide.

Core Usage

Basic Cache with TTL

import "github.com/samber/hot"

cache := hot.NewHotCache[string, *User](hot.WTinyLFU, 10_000).
    WithTTL(5 * time.Minute).
    WithJanitor().
    Build()
defer cache.StopJanitor()

cache.Set("user:123", user)
cache.SetWithTTL("session:abc", session, 30*time.Minute)

value, found, err := cache.Get("user:123")

Loader Pattern (Read-Through)

Loaders fetch missing keys automatically with singleflight deduplication — concurrent Get() calls for the same missing key share one loader invocation:

cache := hot.NewHotCache[int, *User](hot.WTinyLFU, 10_000).
    WithTTL(5 * time.Minute).
    WithLoaders(func(ids []int) (map[int]*User, error) {
        return db.GetUsersByIDs(ctx, ids) // batch query
    }).
    WithJanitor().
    Build()
defer cache.StopJanitor()

user, found, err := cache.Get(123) // triggers loader on miss

Capacity Sizing

Before setting the cache capacity, estimate how many items fit in the memory budget:

  1. Estimate single-item size — estimate size of the struct, add the size of heap-allocated fields (slices, maps, strings). Include the key size. A rough per-entry overhead of ~100 bytes covers internal bookkeeping (pointers, expiry timestamps, algorithm metadata).
  2. Ask the developer how much memory is dedicated to this cache in production (e.g., 256 MB, 1 GB). This depends on the service's total memory and what else shares the process.
  3. Compute capacitycapacity = memoryBudget / estimatedItemSize. Round down to leave headroom.
Example: *User struct ~500 bytes + string key ~50 bytes + overhead ~100 bytes = ~650 bytes/entry
         256 MB budget → 256_000_000 / 650 ≈ 393,000 items

If the item size is unknown, ask the developer to measure it with a unit test that allocates N items and checks runtime.ReadMemStats. Guessing capacity without measuring leads to OOM or wasted memory.

Common Mistakes

  1. Forgetting WithJanitor() — without it, expired entries stay in memory until the algorithm evicts them. Always chain .WithJanitor() in the builder and defer cache.StopJanitor().
  2. Calling SetMissing() without missing cache config — panics at runtime. Enable WithMissingCache(algorithm, capacity) or WithMissingSharedCache() in the builder first.
  3. WithoutLocking() + WithJanitor() — mutually exclusive, panics. WithoutLocking() is only safe for single-goroutine access without background cleanup.
  4. Oversized cache — a cache holding everything is a map with overhead. Size to your working set (typically 10-20% of total data). Monitor hit rate to validate.
  5. Ignoring loader errorsGet() returns (zero, false, err) on loader failure. Always check err, not just found.

Best Practices

  1. Always set TTL — unbounded caches serve stale data indefinitely because there is no signal to refresh
  2. Use WithJitter(lambda, upperBound) to spread expirations — without jitter, items created together expire together, causing thundering herd on the loader
  3. Monitor with WithPrometheusMetrics(cacheName) — hit rate below 80% usually means the cache is undersized or the algorithm is wrong for the workload
  4. Use WithCopyOnRead(fn) / WithCopyOnWrite(fn) for mutable values — without copies, callers mutate cached objects and corrupt shared state

For advanced patterns (revalidation, sharding, missing cache, monitoring setup), see Production Patterns.

For the complete API surface, see API Reference.

If you encounter a bug or unexpected behavior in samber/hot, open an issue at https://github.com/samber/hot/issues.

Cross-References

  • → See samber/cc-skills-golang@golang-performance skill for general caching strategy and when to use in-memory cache vs Redis vs CDN
  • → See samber/cc-skills-golang@golang-observability skill for Prometheus metrics integration and monitoring
  • → See samber/cc-skills-golang@golang-database skill for database query patterns that pair with cache loaders
  • → See samber/cc-skills@promql-cli skill for querying Prometheus cache metrics via CLI

Frequently asked questions about Golang In-Memory Caching

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