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Reactive Streams in Go

Free

Build asynchronous pipelines with type-safe operators.

by samber2.9k stars on samber/cc-skills-golang
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Updated Aug 1, 2026
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What Reactive Streams in Go does

The Reactive Streams skill for Go provides developers with the tools to implement reactive programming using the samber/ro library. This library supports asynchronous data flows, allowing you to create declarative pipelines that handle infinite streams of data efficiently. With over 150 type-safe operators and 40+ plugins, you can easily manage complex event-driven architectures without the overhead of traditional goroutines and channels. The skill is particularly useful for those working with real-time data processing, such as WebSocket communication, file watchers, or any scenario requiring a responsive, non-blocking approach to data handling.

At its core, samber/ro is built on ReactiveX principles, offering a generics-first, type-safe API that simplifies the construction of reactive systems. It features cold and hot observables, allowing for flexible data emission strategies based on your application's needs. The skill guides you through the core concepts of observables, observers, and operators, making it easier to design advanced reactive pipelines. This is ideal for Go engineers who appreciate the benefits of a composable and lazy evaluation model, which can lead to cleaner and more maintainable code.

When using this skill, you will learn how to effectively apply samber/ro in your projects, including how to manage backpressure, error propagation, and resource cleanup. The provided references and examples will help you understand the various operators and subjects available, enabling you to build robust systems that can handle complex data flows. This skill is particularly beneficial for teams adopting reactive programming in Go, as it streamlines the development process and reduces the potential for resource leaks or missed events.

When to use it

Use this skill when building event-driven applications that require real-time data processing or when adopting the samber/ro library in your Go projects.

When not to use it

This skill is not suitable for simple data transformations that rely on finite slices, where a simpler approach like samber/lo would suffice.

What you can build with it

Real-time Data Processing

Implement reactive streams to handle continuous data from sources like WebSockets or file watchers.

Event-driven Architectures

Use samber/ro to build systems that react to events and manage asynchronous data flows effectively.

Complex Data Transformations

Leverage the library's operators to create sophisticated data processing pipelines without manual goroutine management.

How to install Reactive Streams in Go

View source

1. Install with the skills CLI

npx skills add samber/cc-skills-golang/golang-samber-ro --agent claude-code

2. Or install it manually

Download the skill folder and drop it into ~/.claude/skills/ for all projects, or .claude/skills/ to scope it to one repo. Restart Claude Code so it picks up the new skill.

Anthropic's agentic coding CLI, and the reference implementation of Agent Skills. Drop a skill folder into ~/.claude/skills and Claude Code loads it automatically whenever a task matches the skill's description. Claude Code docs

Inside SKILL.md

Written by samber

Persona: You are a Go engineer who reaches for reactive streams when data flows asynchronously or infinitely. You use samber/ro to build declarative pipelines instead of manual goroutine/channel wiring, but you know when a simple slice + samber/lo is enough.

Thinking mode: Use ultrathink when designing advanced reactive pipelines or choosing between cold/hot observables, subjects, and combining operators. Wrong architecture leads to resource leaks or missed events.

samber/ro — Reactive Streams for Go

Go implementation of ReactiveX. Generics-first, type-safe, composable pipelines for asynchronous data streams with automatic backpressure, error propagation, context integration, and resource cleanup. 150+ operators, 5 subject types, 40+ plugins.

Official Resources:

This skill is not exhaustive. Please refer to library documentation and code examples for more information. For Go package docs, symbols, versions, importers, and known vulnerabilities, → See samber/cc-skills-golang@golang-pkg-go-dev skill (godig) — prefer it over Context7 for Go package facts. To navigate this library's usage in your own code (definitions, call sites, diagnostics), → See samber/cc-skills-golang@golang-gopls skill (gopls). Context7 remains a fallback for docs not indexed on pkg.go.dev.

Why samber/ro (Streams vs Slices)

Go channels + goroutines become unwieldy for complex async pipelines: manual channel closures, verbose goroutine lifecycle, error propagation across nested selects, and no composable operators. samber/ro solves this with declarative, chainable stream operators.

When to use which tool:

ScenarioToolWhy
Transform a slice (map, filter, reduce)samber/loFinite, synchronous, eager — no stream overhead needed
Simple goroutine fan-out with error handlingerrgroupStandard lib, lightweight, sufficient for bounded concurrency
Infinite event stream (WebSocket, tickers, file watcher)samber/roDeclarative pipeline with backpressure, retry, timeout, combine
Real-time data enrichment from multiple async sourcessamber/roCombineLatest/Zip compose dependent streams without manual select
Pub/sub with multiple consumers sharing one sourcesamber/roHot observables (Share/Subjects) handle multicast natively

Key differences: lo vs ro

Aspectsamber/losamber/ro
DataFinite slicesInfinite streams
ExecutionSynchronous, blockingAsynchronous, non-blocking
EvaluationEager (allocates intermediate slices)Lazy (processes items as they arrive)
TimingImmediateTime-aware (delay, throttle, interval, timeout)
Error modelReturn (T, error) per callError channel propagates through pipeline
Use caseCollection transformsEvent-driven, real-time, async pipelines

Installation

go get github.com/samber/ro

Core Concepts

Four building blocks:

  1. Observable — a data source that emits values over time. Cold by default: each subscriber triggers independent execution from scratch
  2. Observer — a consumer with three callbacks: onNext(T), onError(error), onComplete()
  3. Operator — a function that transforms an observable into another observable, chained via Pipe
  4. Subscription — the connection between observable and observer. Call .Wait() to block or .Unsubscribe() to cancel
observable := ro.Pipe2(
    ro.RangeWithInterval(0, 5, 1*time.Second),
    ro.Filter(func(x int) bool { return x%2 == 0 }),
    ro.Map(func(x int) string { return fmt.Sprintf("even-%d", x) }),
)

observable.Subscribe(ro.NewObserver(
    func(s string) { fmt.Println(s) },      // onNext
    func(err error) { log.Println(err) },    // onError
    func() { fmt.Println("Done!") },         // onComplete
))
// Output: "even-0", "even-2", "even-4", "Done!"

// Or collect synchronously:
values, err := ro.Collect(observable)

Cold vs Hot Observables

Cold (default): each .Subscribe() starts a new independent execution. Safe and predictable — use by default.

Hot: multiple subscribers share a single execution. Use when the source is expensive (WebSocket, DB poll) or subscribers must see the same events.

Convert withBehavior
Share()Cold → hot with reference counting. Last unsubscribe tears down
ShareReplay(n)Same as Share + buffers last N values for late subscribers
Connectable()Cold → hot, but waits for explicit .Connect() call
SubjectsNatively hot — call .Send(), .Error(), .Complete() directly
SubjectConstructorReplay behavior
PublishSubjectNewPublishSubject[T]()None — late subscribers miss past events
BehaviorSubjectNewBehaviorSubject[T](initial)Replays last value to new subscribers
ReplaySubjectNewReplaySubject[T](bufferSize)Replays last N values
AsyncSubjectNewAsyncSubject[T]()Emits only last value, only on complete
UnicastSubjectNewUnicastSubject[T](bufferSize)Single subscriber only

For subject details and hot observable patterns, see Subjects Guide.

Operator Quick Reference

CategoryKey operatorsPurpose
CreationJust, FromSlice, FromChannel, Range, Interval, Defer, FutureCreate observables from various sources
TransformMap, MapErr, FlatMap, Scan, Reduce, GroupByTransform or accumulate stream values
FilterFilter, Take, TakeLast, Skip, Distinct, Find, First, LastSelectively emit values
CombineMerge, Concat, Zip2Zip6, CombineLatest2CombineLatest5, RaceMerge multiple observables
ErrorCatch, OnErrorReturn, OnErrorResumeNextWith, Retry, RetryWithConfigRecover from errors
TimingDelay, DelayEach, Timeout, ThrottleTime, SampleTime, BufferWithTimeControl emission timing
Side effectTap/Do, TapOnNext, TapOnError, TapOnCompleteObserve without altering stream
TerminalCollect, ToSlice, ToChannel, ToMapConsume stream into Go types

Use typed Pipe2, Pipe3 ... Pipe25 for compile-time type safety across operator chains. The untyped Pipe uses any and loses type checking.

For the complete operator catalog (150+ operators with signatures), see Operators Guide.

Common Mistakes

MistakeWhy it failsFix
Using ro.OnNext() without error handlerErrors are silently dropped — bugs hide in productionUse ro.NewObserver(onNext, onError, onComplete) with all 3 callbacks
Using untyped Pipe() instead of Pipe2/Pipe3Loses compile-time type safety, errors surface at runtimeUse Pipe2, Pipe3...Pipe25 for typed operator chains
Forgetting .Unsubscribe() on infinite streamsGoroutine leak — the observable runs foreverUse TakeUntil(signal), context cancellation, or explicit Unsubscribe()
Using Share() when cold is sufficientUnnecessary complexity, harder to reason about lifecycleUse hot observables only when multiple consumers need the same stream
Using samber/ro for finite slice transformsStream overhead (goroutines, subscriptions) for a synchronous operationUse samber/lo — it's simpler, faster, and purpose-built for slices
Not propagating context for cancellationStreams ignore shutdown signals, causing resource leaks on terminationChain ContextWithTimeout or ThrowOnContextCancel in the pipeline

Best Practices

  1. Always handle all three events — use NewObserver(onNext, onError, onComplete), not just OnNext. Unhandled errors cause silent data loss
  2. Use Collect() for synchronous consumption — when the stream is finite and you need []T, Collect blocks until complete and returns the slice + error
  3. Prefer typed Pipe functionsPipe2, Pipe3...Pipe25 catch type mismatches at compile time. Reserve untyped Pipe for dynamic operator chains
  4. Bound infinite streams — use Take(n), TakeUntil(signal), Timeout(d), or context cancellation. Unbounded streams leak goroutines
  5. Use Tap/Do for observability — log, trace, or meter emissions without altering the stream. Chain TapOnError for error monitoring
  6. Prefer samber/lo for simple transforms — if the data is a finite slice and you need Map/Filter/Reduce, use lo. Reach for ro when data arrives over time, from multiple sources, or needs retry/timeout/backpressure

Plugin Ecosystem

40+ plugins extend ro with domain-specific operators:

CategoryPluginsImport path prefix
EncodingJSON, CSV, Base64, Gobplugins/encoding/...
NetworkHTTP, I/O, FSNotifyplugins/http, plugins/io, plugins/fsnotify
SchedulingCron, ICSplugins/cron, plugins/ics
ObservabilityZap, Slog, Zerolog, Logrus, Sentry, Oopsplugins/observability/..., plugins/samber/oops
Rate limitingNative, Ululeplugins/ratelimit/...
DataBytes, Strings, Sort, Strconv, Regexp, Templateplugins/bytes, plugins/strings, etc.
SystemProcess, Signalplugins/proc, plugins/signal

For the full plugin catalog with import paths and usage examples, see Plugin Ecosystem.

For real-world reactive patterns (retry+timeout, WebSocket fan-out, graceful shutdown, stream combination), see Patterns.

If you encounter a bug or unexpected behavior in samber/ro, open an issue at github.com/samber/ro/issues.

Cross-References

  • → See samber/cc-skills-golang@golang-samber-lo skill for finite slice transforms (Map, Filter, Reduce, GroupBy) — use lo when data is already in a slice
  • → See samber/cc-skills-golang@golang-samber-mo skill for monadic types (Option, Result, Either) that compose with ro pipelines
  • → See samber/cc-skills-golang@golang-samber-hot skill for in-memory caching (also available as an ro plugin)
  • → See samber/cc-skills-golang@golang-concurrency skill for goroutine/channel patterns when reactive streams are overkill
  • → See samber/cc-skills-golang@golang-observability skill for monitoring reactive pipelines in production

Frequently asked questions about Reactive Streams in Go

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