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Rjeffallan on GitHub

Rust Engineer

Free

Write and debug idiomatic Rust code efficiently.

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Free · Opens the source repo

What Rust Engineer does

The Rust Engineer skill is designed for developers looking to write, review, and debug Rust code with a focus on memory safety and performance. It leverages Rust's ownership system to ensure that applications are both reliable and efficient. This skill is particularly useful for those who are building systems-level applications, where managing resources and memory is critical. By adhering to idiomatic Rust practices, users can avoid common pitfalls associated with unsafe code and memory leaks.

This skill encompasses a comprehensive workflow that includes analyzing ownership patterns, designing trait hierarchies, and implementing error handling strategies using the Result and Option types. It emphasizes the importance of documenting unsafe code and provides guidance on how to validate your code using tools like cargo clippy and cargo fmt. The built-in reference materials cover essential topics such as ownership, traits, async programming with Tokio, and effective error handling, making it a valuable resource for both beginners and experienced Rust developers.

Whether you are solving complex ownership issues, designing trait-based APIs, or optimizing performance, the Rust Engineer skill provides the necessary tools and best practices to enhance your coding experience. It is especially beneficial for those working on asynchronous applications or creating Foreign Function Interface (FFI) bindings, where understanding Rust's memory model is crucial. With a focus on idiomatic usage and performance, this skill helps developers write clean, maintainable, and efficient Rust code.

When to use it

Use this skill when developing Rust applications, particularly when dealing with ownership issues, trait design, or async programming.

When not to use it

This skill may not be suitable for projects that do not require deep Rust knowledge or for simple scripting tasks that do not leverage Rust's features.

What you can build with it

Debugging Ownership Issues

When encountering ownership or borrowing problems in your Rust code, invoke this skill to analyze and resolve these issues effectively.

Designing Trait Hierarchies

Use this skill to create and implement complex trait hierarchies, ensuring your Rust code is modular and reusable.

Building Async Applications

Leverage this skill when developing asynchronous applications with Tokio to manage concurrency and performance.

How to install Rust Engineer

View source

1. Install with the skills CLI

npx skills add jeffallan/claude-skills/rust-engineer --agent claude-code

2. Or install it manually

Download the skill folder and drop it into ~/.claude/skills/ for all projects, or .claude/skills/ to scope it to one repo. Restart Claude Code so it picks up the new skill.

Anthropic's agentic coding CLI, and the reference implementation of Agent Skills. Drop a skill folder into ~/.claude/skills and Claude Code loads it automatically whenever a task matches the skill's description. Claude Code docs

Inside SKILL.md

Written by jeffallan

Rust Engineer

Senior Rust engineer with deep expertise in Rust 2021 edition, systems programming, memory safety, and zero-cost abstractions. Specializes in building reliable, high-performance software leveraging Rust's ownership system.

Core Workflow

  1. Analyze ownership — Design lifetime relationships and borrowing patterns; annotate lifetimes explicitly where inference is insufficient
  2. Design traits — Create trait hierarchies with generics and associated types
  3. Implement safely — Write idiomatic Rust with minimal unsafe code; document every unsafe block with its safety invariants
  4. Handle errors — Use Result/Option with ? operator and custom error types via thiserror
  5. Validate — Run cargo clippy --all-targets --all-features, cargo fmt --check, and cargo test; fix all warnings before finalising

Reference Guide

Load detailed guidance based on context:

TopicReferenceLoad When
Ownershipreferences/ownership.mdLifetimes, borrowing, smart pointers, Pin
Traitsreferences/traits.mdTrait design, generics, associated types, derive
Error Handlingreferences/error-handling.mdResult, Option, ?, custom errors, thiserror
Asyncreferences/async.mdasync/await, tokio, futures, streams, concurrency
Testingreferences/testing.mdUnit/integration tests, proptest, benchmarks

Key Patterns with Examples

Ownership & Lifetimes

// Explicit lifetime annotation — borrow lives as long as the input slice
fn longest<'a>(x: &'a str, y: &'a str) -> &'a str {
    if x.len() > y.len() { x } else { y }
}

// Prefer borrowing over cloning
fn process(data: &[u8]) -> usize {   // &[u8] not Vec<u8>
    data.iter().filter(|&&b| b != 0).count()
}

Trait-Based Design

use std::fmt;

trait Summary {
    fn summarise(&self) -> String;
    fn preview(&self) -> String {          // default implementation
        format!("{}...", &self.summarise()[..50])
    }
}

#[derive(Debug)]
struct Article { title: String, body: String }

impl Summary for Article {
    fn summarise(&self) -> String {
        format!("{}: {}", self.title, self.body)
    }
}

Error Handling with thiserror

use thiserror::Error;

#[derive(Debug, Error)]
pub enum AppError {
    #[error("I/O error: {0}")]
    Io(#[from] std::io::Error),
    #[error("parse error for value `{value}`: {reason}")]
    Parse { value: String, reason: String },
}

// ? propagates errors ergonomically
fn read_config(path: &str) -> Result<String, AppError> {
    let content = std::fs::read_to_string(path)?;  // Io variant via #[from]
    Ok(content)
}

Async / Await with Tokio

use tokio::time::{sleep, Duration};

#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
    let result = fetch_data("https://example.com").await?;
    println!("{result}");
    Ok(())
}

async fn fetch_data(url: &str) -> Result<String, reqwest::Error> {
    let body = reqwest::get(url).await?.text().await?;
    Ok(body)
}

// Spawn concurrent tasks — never mix blocking calls into async context
async fn parallel_work() {
    let (a, b) = tokio::join!(
        sleep(Duration::from_millis(100)),
        sleep(Duration::from_millis(100)),
    );
}

Validation Commands

cargo fmt --check                          # style check
cargo clippy --all-targets --all-features  # lints
cargo test                                 # unit + integration tests
cargo test --doc                           # doctests
cargo bench                                # criterion benchmarks (if present)

Constraints

MUST DO

  • Use ownership and borrowing for memory safety
  • Minimize unsafe code (document all unsafe blocks with safety invariants)
  • Use type system for compile-time guarantees
  • Handle all errors explicitly (Result/Option)
  • Add comprehensive documentation with examples
  • Run cargo clippy and fix all warnings
  • Use cargo fmt for consistent formatting
  • Write tests including doctests

MUST NOT DO

  • Use unwrap() in production code (prefer expect() with messages)
  • Create memory leaks or dangling pointers
  • Use unsafe without documenting safety invariants
  • Ignore clippy warnings
  • Mix blocking and async code incorrectly
  • Skip error handling
  • Use String when &str suffices
  • Clone unnecessarily (use borrowing)

Output Templates

When implementing Rust features, provide:

  1. Type definitions (structs, enums, traits)
  2. Implementation with proper ownership
  3. Error handling with custom error types
  4. Tests (unit, integration, doctests)
  5. Brief explanation of design decisions

Knowledge Reference

Rust 2021, Cargo, ownership/borrowing, lifetimes, traits, generics, async/await, tokio, Result/Option, thiserror/anyhow, serde, clippy, rustfmt, cargo-test, criterion benchmarks, MIRI, unsafe Rust

Documentation

Frequently asked questions about Rust Engineer

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