
SwiftUI Expert
FreeEnhance your SwiftUI development with expert guidance.
Free · Opens the source repo
What SwiftUI Expert does
The SwiftUI Expert skill is designed for developers working with SwiftUI on iOS and macOS. It provides a structured approach to writing, reviewing, and refactoring SwiftUI code, ensuring adherence to best practices and performance optimizations. This skill is particularly useful for those who want to deepen their understanding of SwiftUI's state management, view composition, and animation techniques while avoiding deprecated APIs.
At the core of this skill is a comprehensive set of references that guide users through various aspects of SwiftUI development. From accessibility patterns to advanced animation techniques, the skill covers a wide range of topics relevant to modern app development. Developers can consult the latest-apis.md file to ensure they are using the most current APIs, while the structured workflows help in reviewing existing code and implementing new features effectively.
The skill also includes scripts for recording and analyzing performance traces using Instruments. This allows developers to identify and address performance bottlenecks, such as hangs or excessive view updates, by providing actionable insights based on trace data. By following the provided workflows, users can systematically improve their code quality and application performance, making it an essential tool for any SwiftUI developer.
Whether you are a seasoned developer or just starting with SwiftUI, this skill offers valuable resources and structured guidance to enhance your development process and ensure your applications are performant and maintainable.
When to use it
Use this skill when developing or maintaining SwiftUI applications, especially when focusing on performance optimization and code correctness.
When not to use it
This skill may not be suitable for developers working exclusively with UIKit or those who do not require in-depth analysis of SwiftUI performance.
What you can build with it
Reviewing Existing SwiftUI Code
Use the skill to systematically review your SwiftUI code, flagging deprecated APIs and suggesting performance improvements.
Implementing New Features
Leverage the skill to design and implement new SwiftUI features with a focus on data flow and view composition.
Analyzing Performance Traces
Record and analyze Instruments traces to identify performance issues in your SwiftUI applications.
How to install SwiftUI Expert
View source1. Install with the skills CLI
npx skills add avdlee/swiftui-agent-skill/swiftui-expert-skill --agent claude-code2. Or install it manually
Download the skill folder and drop it into ~/.claude/skills/ for all projects, or .claude/skills/ to scope it to one repo. Restart Claude Code so it picks up the new skill.
Anthropic's agentic coding CLI, and the reference implementation of Agent Skills. Drop a skill folder into ~/.claude/skills and Claude Code loads it automatically whenever a task matches the skill's description. Claude Code docs
Inside SKILL.md
Written by avdleeSwiftUI Expert Skill
Operating Rules
- Consult
references/latest-apis.mdat the start of every task to avoid deprecated APIs - Prefer native SwiftUI APIs over UIKit/AppKit bridging unless bridging is necessary
- Focus on correctness and performance; do not enforce specific architectures (MVVM, VIPER, etc.)
- Encourage separating business logic from views for testability without mandating how
- Follow Apple's Human Interface Guidelines and API design patterns
- Only adopt Liquid Glass when explicitly requested by the user (see
references/liquid-glass.md) - Present performance optimizations as suggestions, not requirements
- Use
#availablegating with sensible fallbacks for version-specific APIs
Task Workflow
Review existing SwiftUI code
- Read the code under review and identify which topics apply
- Flag deprecated APIs (compare against
references/latest-apis.md) - Run the Topic Router below for each relevant topic
- Validate
#availablegating and fallback paths for iOS 26+ features
Improve existing SwiftUI code
- Audit current implementation against the Topic Router topics
- Replace deprecated APIs with modern equivalents from
references/latest-apis.md - Refactor hot paths to reduce unnecessary state updates
- Extract complex view bodies into separate subviews
- Suggest image downsampling when
UIImage(data:)is encountered (optional optimization, seereferences/image-optimization.md)
Implement new SwiftUI feature
- Design data flow first: identify owned vs injected state
- Structure views for optimal diffing (extract subviews early)
- Apply correct animation patterns (implicit vs explicit, transitions)
- Use
Buttonfor all tappable elements; add accessibility grouping and labels - Gate version-specific APIs with
#availableand provide fallbacks
Record a new Instruments trace
Trigger when the user asks to "record a trace", "profile the app", "capture a session", etc. Full reference: references/trace-recording.md.
- Confirm target — attach to a running app, launch an app, or record all processes? If the user didn't say, ask. List connected devices when useful:
python3 "${SKILL_DIR}/scripts/record_trace.py" --list-devices - Pick a template based on target kind — the
SwiftUItemplate populates the SwiftUI lane on any real device: a physical iOS/iPadOS device or the host Mac. The only exception is the iOS Simulator, where the SwiftUI lane comes back empty — switch to--template "Time Profiler"in that case (still gives Time Profiler + Hangs + Animation Hitches). Always check--list-devices:simulatorskind →Time Profiler;deviceskind (real devices and the host Mac) → defaultSwiftUI. Full decision table inreferences/trace-recording.md. - Start the recording. For agent-driven sessions where the user says "I'll tell you when I'm done", start in the background and use a stop-file:
For interactive sessions, just tell the user to press Ctrl+C when done.python3 "${SKILL_DIR}/scripts/record_trace.py" \ --device "<name|udid>" --attach "<AppName>" \ --stop-file /tmp/stop-trace --output ~/Desktop/session.trace - Signal stop — when the user says they've finished exercising the app,
touch /tmp/stop-trace. The script cleanly SIGINTs xctrace and waits up to 60s for finalisation. - Analyse the resulting trace (flow into the "Trace-driven improvement" workflow below).
Trace-driven improvement (Instruments .trace provided)
Trigger whenever the user's request references a .trace file. A target SwiftUI source file is optional — if given, cite specific lines; if not, recommend where to look based on view names and symbols the trace already reveals.
Full reference: references/trace-analysis.md. Summary of the composition pattern:
- Scope the analysis. Ask yourself: does the user want the whole trace, or a slice?
- "focus on X / after X / between X and Y / during X" → resolve to a window first (see step 2).
- No scoping cue → analyse the whole trace.
- Resolve a window (only if the user scoped). The parser exposes two discovery modes:
Both modes accept# Find a log that marks the start/end of the region of interest: python3 "${SKILL_DIR}/scripts/analyze_trace.py" --trace <path> \ --list-logs --log-message-contains "loaded feed" --log-limit 5 # Or list os_signpost intervals (paired begin/end), filterable by name: python3 "${SKILL_DIR}/scripts/analyze_trace.py" --trace <path> \ --list-signposts --signpost-name-contains "ImageDecode"--window START_MS:END_MSto scope discovery. Pick thetime_ms(for logs) orstart_ms/end_ms(for signposts) that match the user's description. Build a window like--window 10400:11700. - Run the main analysis (with or without
--window):python3 "${SKILL_DIR}/scripts/analyze_trace.py" --trace <path> \ --json-only --top 10 [--window START_MS:END_MS] - Interpret with
references/trace-analysis.md— key diagnostics:main_running_coverage_pctinside each correlation (<25% = blocked; ≥75% = CPU-bound).swiftui-causes.top_sourcesreveals why updates keep happening — high-edge-count sources likeUserDefaultObserver.send()or wideEnvironmentWriterentries are structural invalidation bugs. Fixing one often collapses many downstream hot views.
- When a specific view shows as expensive, ask who's invalidating it. Use
--fanin-for "<view name>"to get the ranked list of source nodes driving the updates. - Optionally ground in source. If the user pointed at a file, read it and match view names / user-code symbols against identifiers there. If not, recommend which files to open based on the view names SwiftUI reported.
- Return a prioritised plan. Cite evidence (coverage %, hot symbol, overlapping view, log timestamp, cause-graph edges) and route each recommendation to a Topic Router reference.
- Only edit code if the user asked for edits.
Topic Router
Consult the reference file for each topic relevant to the current task:
| Topic | Reference |
|---|---|
| State management | references/state-management.md |
| View composition | references/view-structure.md |
| Performance | references/performance-patterns.md |
| Lists and ForEach | references/list-patterns.md |
| Layout | references/layout-best-practices.md |
| Sheets and navigation | references/sheet-navigation-patterns.md |
| ScrollView, scroll position, and scroll geometry | references/scroll-patterns.md |
| Focus management | references/focus-patterns.md |
| Animations (basics) | references/animation-basics.md |
| Animations (transitions) | references/animation-transitions.md |
| Animations (advanced) | references/animation-advanced.md |
| Accessibility | references/accessibility-patterns.md |
| Swift Charts | references/charts.md |
| Charts accessibility | references/charts-accessibility.md |
| Image optimization | references/image-optimization.md |
| Liquid Glass (iOS 26+) | references/liquid-glass.md |
| macOS scenes | references/macos-scenes.md |
| macOS window styling | references/macos-window-styling.md |
| macOS views | references/macos-views.md |
| Text patterns | references/text-patterns.md |
| Localization | references/localization.md |
| Deprecated API lookup | references/latest-apis.md |
| Handling soft-deprecated APIs | references/soft-deprecation.md |
| Previews | references/previews.md |
| Instruments trace analysis | references/trace-analysis.md |
| Instruments trace recording | references/trace-recording.md |
Correctness Checklist
These are hard rules -- violations are always bugs:
-
@Stateproperties areprivate -
@Bindingonly where a child modifies parent state - Passed values never declared as
@Stateor@StateObject(they ignore updates) -
@StateObjectfor view-owned objects;@ObservedObjectfor injected - iOS 17+:
@Statewith@Observable;@Bindablefor injected observables needing bindings -
ForEachuses stable identity (never.indices/\.offset; id outlives the view and isn't derived from mutable content) - Constant number of views per
ForEachelement;Listrows are unary - No closures stored in custom
@Environment/@FocusedValuekeys - Custom
@Entrydefault values are stable (noModel()/Date()/UUID()expressions) -
.animation(_:value:)always includes thevalueparameter -
@FocusStateproperties areprivate - No redundant
@FocusStatewrites inside tap gesture handlers on.focusable()views - iOS 26+ APIs gated with
#availableand fallback provided -
import Chartspresent in files using chart types - Previews use self-contained mock data; no dependency on live services or network
References
references/latest-apis.md-- Read first for every task. Deprecated-to-modern API transitions (iOS 15+ through iOS 26+)references/state-management.md-- Property wrappers, data flow,@Observablemigrationreferences/view-structure.md-- View extraction, container patterns,@ViewBuilderreferences/performance-patterns.md-- Hot-path optimization, update control,_logChanges()references/list-patterns.md-- ForEach identity, Table (iOS 16+), inline filtering pitfallsreferences/layout-best-practices.md-- Layout patterns, GeometryReader alternativesreferences/accessibility-patterns.md-- VoiceOver, Dynamic Type, grouping, traitsreferences/animation-basics.md-- Implicit/explicit animations, timing, performancereferences/animation-transitions.md-- View transitions,matchedGeometryEffect,Animatablereferences/animation-advanced.md-- Phase/keyframe animations (iOS 17+),@Animatablemacro (iOS 26+)references/charts.md-- Swift Charts marks, axes, selection, styling, Chart3D (iOS 26+)references/charts-accessibility.md-- Charts VoiceOver, Audio Graph, fallback strategiesreferences/sheet-navigation-patterns.md-- Sheets, NavigationSplitView, Inspectorreferences/scroll-patterns.md-- ScrollViewReader, scroll geometry, programmatic scrolling, target behaviorsreferences/focus-patterns.md-- Focus state, focusable views, focused values, default focus, common pitfallsreferences/image-optimization.md-- AsyncImage, downsampling, cachingreferences/liquid-glass.md-- iOS 26+ Liquid Glass effects and fallback patternsreferences/macos-scenes.md-- Settings, MenuBarExtra, WindowGroup, multi-windowreferences/macos-window-styling.md-- Toolbar styles, window sizing, Commandsreferences/macos-views.md-- HSplitView, Table, PasteButton, AppKit interopreferences/previews.md--#Previewmacro,@Previewable(iOS 18+), preview traits, mock data patterns for self-contained previewsreferences/text-patterns.md-- Text initializer selection, verbatim vs localizedreferences/localization.md-- String Catalogs,#bundlefor packages,LocalizedStringResource, locale-aware formatting, RTL layout, translator commentsreferences/soft-deprecation.md-- How to behave with soft-deprecated APIs (when to migrate, scoping rule, don't migrate during unrelated edits)references/trace-analysis.md-- Parse Instruments.tracefiles viascripts/analyze_trace.py; interpret main-thread coverage, high-severity SwiftUI updates, hitch narratives, and map findings back to source filesreferences/trace-recording.md-- Record a new trace viascripts/record_trace.py: attach to a running app, launch one fresh, or capture a manually-stopped session; supports stop-file for agent-driven flows
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