Webgl skills
Free agent skills tagged webgl, ready to install into any SKILL.md-compatible agent.
32 skills
Particle Galaxy
nexu-io
Create stunning real-time particle galaxies with WebGL.
Raymarched Hero
nexu-io
Create stunning real-time 3D scenes with raymarching.
Three.js Post-Processing
calesthio
Enhance your 3D scenes with advanced visual effects.
Three.js Shaders
calesthio
Create custom visual effects with Three.js shaders.
Three.js Loaders
calesthio
Efficiently load 3D assets with Three.js.
Three.js Textures
calesthio
Comprehensive guide to Three.js texture handling.
Three.js Lighting
calesthio
Master lighting in your Three.js scenes.
Three.js Fundamentals
calesthio
Master 3D scene setup and rendering with Three.js.
Mesh Gradient Dark Blue Clean
mengto
Create a premium dark-blue mesh gradient design system.
WebGL Laser
mengto
Create stunning laser background effects with WebGL.
Pixel Reveal Gallery
nexu-io
Create stunning scroll-reactive image galleries with ease.
Liquid Metal Border
mengto
Add animated liquid-metal borders to your React components.
Phaser 4 Filters and Post-FX
phaserjs
Enhance your Phaser games with advanced visual effects.
WebGL Landing Steering
mengto
Guide your WebGL landing pages to specific visual outcomes.
3D Web Experience
Expert in building 3D experiences for the web - Three.js, React Three Fiber, Spline, WebGL, and interactive 3D scenes. Covers product configurators, 3D portfolios, immersive websites, and bringing depth to web experiences.
Web Effect Extractor
Extract visual effects, animation systems, Canvas/WebGL/Shader behavior, and interaction details from a reference website, then rebuild them as an editable Open Design web artifact.
Neon Grid
A real-time synthwave scene — a perspective floor grid scrolling toward a banded retro sun under a neon starfield, all from one fragment shader. No textures. Rendered as a single self-contained `index.html`. Use when the brief asks for "synthwave", "outrun", "retro 80s", "neon grid", "perspective grid", "vaporwave", or a retro-futuristic hero. Open Design serves this in powered-preview mode so the GPU stack actually runs.
Liquid Metal Shader
A real-time liquid-metal shader — a domain-warped noise field shaded as molten chrome, with a sweeping specular highlight over an iridescent thin-film (cosine-palette) sheen. No textures. Rendered as a single self-contained `index.html`. Use when the brief asks for "liquid metal", "molten chrome", "iridescent", "holographic", "metallic", "thin-film", or a reflective flowing surface. Open Design serves this in powered-preview mode so the GPU stack actually runs.
Horizontal Parallax Gallery
A horizontal-scroll WebGL gallery (Three.js): frames glide sideways with lerp smoothing and each image parallaxes its texture (UV shift) by its position in the viewport.
Halftone Drift
A self-contained WebGL2 hero: a flowing field screened through a rotated halftone dot grid into a duotone print aesthetic; move the cursor to bend the drift.
WebGL Distortion Gallery
A vertical gallery (Three.js) where planes bend with scroll velocity, ripple under the cursor via simplex noise, and carry a film grain.
WebGL Depth Gallery
A scroll-reactive 3D image gallery in Three.js: Z-stacked images crossfade over per-image mood backgrounds with velocity breath, a glowing cursor trail and an editorial CMYK/RGB/HEX/PMS color card.
WebGL Experience
A full-screen, real-time WebGL/WebGL2 experience — animated shaders, 3D scenes, generative visuals, particle fields — rendered live on the GPU with a typographic overlay. Produced as a single self-contained `index.html`. Use when the brief asks for a "WebGL", "shader", "3D", "generative", "GPU", "interactive canvas", "hero animation", or "real-time visual" experience. Open Design serves this in powered-preview mode so the GPU stack actually runs.
WebGL 3D Object
Create a real 3D WebGL object with geometric mesh depth, physically based material, directional and ambient lighting, perspective camera, subtle rotation, and floating motion. Use when a page needs a faceted 3D hero object or product-like visual with real lighting instead of CSS transform tricks.
