
Dart Flutter Patterns
FreeEssential patterns for Dart and Flutter development.
Free · Opens the source repo
What Dart Flutter Patterns does
The Dart Flutter Patterns skill provides a collection of production-ready code patterns specifically designed for Dart and Flutter applications. It covers a variety of essential topics including null safety, immutable state management, asynchronous composition, and popular state management frameworks like BLoC, Riverpod, and Provider. This skill is particularly useful for developers looking to implement best practices in their Flutter projects, ensuring robust and maintainable code.
With this skill, users can access organized, copy-paste-ready code snippets that address common challenges in Flutter development. It emphasizes modern Dart features such as sealed classes for state management, the use of freezed for immutable data structures, and structured concurrency with Future.wait. The skill also includes guidance on implementing safe HTTP clients, managing navigation with GoRouter, and writing tests for Flutter components, making it a comprehensive resource for both new and experienced developers.
Whether you are starting a new Flutter feature, reviewing existing Dart code, or setting up a new project, this skill offers practical solutions and patterns that can be directly applied. It aims to help developers make informed decisions when choosing between different state management techniques and to facilitate the integration of essential features like error handling and network requests in their applications.
By leveraging this skill, developers can enhance their productivity and code quality, ultimately leading to more efficient Flutter development processes. It serves as a valuable reference for anyone looking to deepen their understanding of Dart and Flutter best practices and design patterns.
When to use it
Use this skill when starting a new Flutter feature or project that requires state management, navigation, or data access patterns.
When not to use it
This skill may not be suitable for projects that do not utilize Dart or Flutter, or for those seeking highly specialized or niche patterns not covered here.
What you can build with it
Starting a New Flutter Feature
Use this skill to quickly implement state management and navigation patterns when beginning a new feature in your Flutter application.
Reviewing Dart Code
Leverage the skill to understand and apply best practices in null safety and asynchronous programming while reviewing or writing Dart code.
Setting Up State Management
Utilize the skill to choose between BLoC, Riverpod, or Provider when setting up state management for a new Flutter project.
How to install Dart Flutter Patterns
View source1. Install with the skills CLI
npx skills add affaan-m/ecc/dart-flutter-patterns --agent claude-code2. Or install it manually
Download the skill folder and drop it into ~/.claude/skills/ for all projects, or .claude/skills/ to scope it to one repo. Restart Claude Code so it picks up the new skill.
Anthropic's agentic coding CLI, and the reference implementation of Agent Skills. Drop a skill folder into ~/.claude/skills and Claude Code loads it automatically whenever a task matches the skill's description. Claude Code docs
Inside SKILL.md
Written by affaan-mDart/Flutter 模式
使用场景
在以下情况使用此技能:
- 开始新的 Flutter 功能,需要状态管理、导航或数据访问的惯用模式
- 审查或编写 Dart 代码,需要空安全、密封类型或异步组合的指导
- 搭建新的 Flutter 项目,在 BLoC、Riverpod 或 Provider 之间做选择
- 实现安全的 HTTP 客户端、WebView 集成或本地存储
- 为 Flutter 组件、Cubit 或 Riverpod 提供者编写测试
- 使用认证守卫配置 GoRouter
工作原理
此技能提供按关注点组织的、可直接复制粘贴的 Dart/Flutter 代码模式:
- 空安全 — 避免
!,优先使用?./??/模式匹配 - 不可变状态 — 密封类、
freezed、copyWith - 异步组合 — 并发
Future.wait、BuildContext后安全使用await - 组件架构 — 提取为类(而非方法)、
const传播、作用域重建 - 状态管理 — BLoC/Cubit 事件、Riverpod 通知器和派生提供者
- 导航 — 通过
refreshListenable实现带响应式认证守卫的 GoRouter - 网络请求 — 带拦截器的 Dio、带一次性重试守卫的令牌刷新
- 错误处理 — 全局捕获、
ErrorWidget.builder、Crashlytics 集成 - 测试 — 单元测试(BLoC 测试)、组件测试(ProviderScope 覆盖)、使用假对象而非模拟对象
示例
// Sealed state — prevents impossible states
sealed class AsyncState<T> {}
final class Loading<T> extends AsyncState<T> {}
final class Success<T> extends AsyncState<T> { final T data; const Success(this.data); }
final class Failure<T> extends AsyncState<T> { final Object error; const Failure(this.error); }
// GoRouter with reactive auth redirect
final router = GoRouter(
refreshListenable: GoRouterRefreshStream(authCubit.stream),
redirect: (context, state) {
final authed = context.read<AuthCubit>().state is AuthAuthenticated;
if (!authed && !state.matchedLocation.startsWith('/login')) return '/login';
return null;
},
routes: [...],
);
// Riverpod derived provider with safe firstWhereOrNull
@riverpod
double cartTotal(Ref ref) {
final cart = ref.watch(cartNotifierProvider);
final products = ref.watch(productsProvider).valueOrNull ?? [];
return cart.fold(0.0, (total, item) {
final product = products.firstWhereOrNull((p) => p.id == item.productId);
return total + (product?.price ?? 0) * item.quantity;
});
}
适用于 Dart 和 Flutter 应用程序的实用、生产就绪模式。尽可能保持库无关性,并明确覆盖最常见的生态系统包。
1. 空安全基础
优先使用模式而非感叹号操作符
// BAD — crashes at runtime if null
final name = user!.name;
// GOOD — provide fallback
final name = user?.name ?? 'Unknown';
// GOOD — Dart 3 pattern matching (preferred for complex cases)
final display = switch (user) {
User(:final name, :final email) => '$name <$email>',
null => 'Guest',
};
// GOOD — guard early return
String getUserName(User? user) {
if (user == null) return 'Unknown';
return user.name; // promoted to non-null after check
}
避免过度使用 late
// BAD — defers null error to runtime
late String userId;
// GOOD — nullable with explicit initialization
String? userId;
// OK — use late only when initialization is guaranteed before first access
// (e.g., in initState() before any widget interaction)
late final AnimationController _controller;
@override
void initState() {
super.initState();
_controller = AnimationController(vsync: this, duration: const Duration(milliseconds: 300));
}
2. 不可变状态
状态层次结构的密封类
sealed class UserState {}
final class UserInitial extends UserState {}
final class UserLoading extends UserState {}
final class UserLoaded extends UserState {
const UserLoaded(this.user);
final User user;
}
final class UserError extends UserState {
const UserError(this.message);
final String message;
}
// Exhaustive switch — compiler enforces all branches
Widget buildFrom(UserState state) => switch (state) {
UserInitial() => const SizedBox.shrink(),
UserLoading() => const CircularProgressIndicator(),
UserLoaded(:final user) => UserCard(user: user),
UserError(:final message) => ErrorText(message),
};
使用 Freezed 实现无模板代码的不可变性
import 'package:freezed_annotation/freezed_annotation.dart';
part 'user.freezed.dart';
part 'user.g.dart';
@freezed
class User with _$User {
const factory User({
required String id,
required String name,
required String email,
@Default(false) bool isAdmin,
}) = _User;
factory User.fromJson(Map<String, dynamic> json) => _$UserFromJson(json);
}
// Usage
final user = User(id: '1', name: 'Alice', email: 'alice@example.com');
final updated = user.copyWith(name: 'Alice Smith'); // immutable update
final json = user.toJson();
final fromJson = User.fromJson(json);
3. 异步组合
使用 Future.wait 的结构化并发
Future<DashboardData> loadDashboard(UserRepository users, OrderRepository orders) async {
// Run concurrently — don't await sequentially
final (userList, orderList) = await (
users.getAll(),
orders.getRecent(),
).wait; // Dart 3 record destructuring + Future.wait extension
return DashboardData(users: userList, orders: orderList);
}
流模式
// Repository exposes reactive streams for live data
Stream<List<Item>> watchCartItems() => _db
.watchTable('cart_items')
.map((rows) => rows.map(Item.fromRow).toList());
// In widget layer — declarative, no manual subscription
StreamBuilder<List<Item>>(
stream: cartRepository.watchCartItems(),
builder: (context, snapshot) => switch (snapshot) {
AsyncSnapshot(connectionState: ConnectionState.waiting) =>
const CircularProgressIndicator(),
AsyncSnapshot(:final error?) => ErrorWidget(error.toString()),
AsyncSnapshot(:final data?) => CartList(items: data),
_ => const SizedBox.shrink(),
},
)
Await 后的 BuildContext
// CRITICAL — always check mounted after any await in StatefulWidget
Future<void> _handleSubmit() async {
setState(() => _isLoading = true);
try {
await authService.login(_email, _password);
if (!mounted) return; // ← guard before using context
context.go('/home');
} on AuthException catch (e) {
if (!mounted) return;
ScaffoldMessenger.of(context).showSnackBar(SnackBar(content: Text(e.message)));
} finally {
if (mounted) setState(() => _isLoading = false);
}
}
4. 组件架构
提取为类,而非方法
// BAD — private method returning widget, prevents optimization
Widget _buildHeader() {
return Container(
padding: const EdgeInsets.all(16),
child: Text(title, style: Theme.of(context).textTheme.headlineMedium),
);
}
// GOOD — separate widget class, enables const, element reuse
class _PageHeader extends StatelessWidget {
const _PageHeader(this.title);
final String title;
@override
Widget build(BuildContext context) {
return Container(
padding: const EdgeInsets.all(16),
child: Text(title, style: Theme.of(context).textTheme.headlineMedium),
);
}
}
const 传播
// BAD — new instances every rebuild
child: Padding(
padding: EdgeInsets.all(16.0), // not const
child: Icon(Icons.home, size: 24.0), // not const
)
// GOOD — const stops rebuild propagation
child: const Padding(
padding: EdgeInsets.all(16.0),
child: Icon(Icons.home, size: 24.0),
)
作用域重建
// BAD — entire page rebuilds on every counter change
class CounterPage extends ConsumerWidget {
@override
Widget build(BuildContext context, WidgetRef ref) {
final count = ref.watch(counterProvider); // rebuilds everything
return Scaffold(
body: Column(children: [
const ExpensiveHeader(), // unnecessarily rebuilt
Text('$count'),
const ExpensiveFooter(), // unnecessarily rebuilt
]),
);
}
}
// GOOD — isolate the rebuilding part
class CounterPage extends StatelessWidget {
const CounterPage({super.key});
@override
Widget build(BuildContext context) {
return const Scaffold(
body: Column(children: [
ExpensiveHeader(), // never rebuilt (const)
_CounterDisplay(), // only this rebuilds
ExpensiveFooter(), // never rebuilt (const)
]),
);
}
}
class _CounterDisplay extends ConsumerWidget {
const _CounterDisplay();
@override
Widget build(BuildContext context, WidgetRef ref) {
final count = ref.watch(counterProvider);
return Text('$count');
}
}
5. 状态管理:BLoC/Cubit
// Cubit — synchronous or simple async state
class AuthCubit extends Cubit<AuthState> {
AuthCubit(this._authService) : super(const AuthState.initial());
final AuthService _authService;
Future<void> login(String email, String password) async {
emit(const AuthState.loading());
try {
final user = await _authService.login(email, password);
emit(AuthState.authenticated(user));
} on AuthException catch (e) {
emit(AuthState.error(e.message));
}
}
void logout() {
_authService.logout();
emit(const AuthState.initial());
}
}
// In widget
BlocBuilder<AuthCubit, AuthState>(
builder: (context, state) => switch (state) {
AuthInitial() => const LoginForm(),
AuthLoading() => const CircularProgressIndicator(),
AuthAuthenticated(:final user) => HomePage(user: user),
AuthError(:final message) => ErrorView(message: message),
},
)
6. 状态管理:Riverpod
// Auto-dispose async provider
@riverpod
Future<List<Product>> products(Ref ref) async {
final repo = ref.watch(productRepositoryProvider);
return repo.getAll();
}
// Notifier with complex mutations
@riverpod
class CartNotifier extends _$CartNotifier {
@override
List<CartItem> build() => [];
void add(Product product) {
final existing = state.where((i) => i.productId == product.id).firstOrNull;
if (existing != null) {
state = [
for (final item in state)
if (item.productId == product.id) item.copyWith(quantity: item.quantity + 1)
else item,
];
} else {
state = [...state, CartItem(productId: product.id, quantity: 1)];
}
}
void remove(String productId) =>
state = state.where((i) => i.productId != productId).toList();
void clear() => state = [];
}
// Derived provider (selector pattern)
@riverpod
int cartCount(Ref ref) => ref.watch(cartNotifierProvider).length;
@riverpod
double cartTotal(Ref ref) {
final cart = ref.watch(cartNotifierProvider);
final products = ref.watch(productsProvider).valueOrNull ?? [];
return cart.fold(0.0, (total, item) {
// firstWhereOrNull (from collection package) avoids StateError when product is missing
final product = products.firstWhereOrNull((p) => p.id == item.productId);
return total + (product?.price ?? 0) * item.quantity;
});
}
7. 使用 GoRouter 的导航
final router = GoRouter(
initialLocation: '/',
// refreshListenable re-evaluates redirect whenever auth state changes
refreshListenable: GoRouterRefreshStream(authCubit.stream),
redirect: (context, state) {
final isLoggedIn = context.read<AuthCubit>().state is AuthAuthenticated;
final isGoingToLogin = state.matchedLocation == '/login';
if (!isLoggedIn && !isGoingToLogin) return '/login';
if (isLoggedIn && isGoingToLogin) return '/';
return null;
},
routes: [
GoRoute(path: '/login', builder: (_, __) => const LoginPage()),
ShellRoute(
builder: (context, state, child) => AppShell(child: child),
routes: [
GoRoute(path: '/', builder: (_, __) => const HomePage()),
GoRoute(
path: '/products/:id',
builder: (context, state) =>
ProductDetailPage(id: state.pathParameters['id']!),
),
],
),
],
);
8. 使用 Dio 的 HTTP 请求
final dio = Dio(BaseOptions(
baseUrl: const String.fromEnvironment('API_URL'),
connectTimeout: const Duration(seconds: 10),
receiveTimeout: const Duration(seconds: 30),
headers: {'Content-Type': 'application/json'},
));
// Add auth interceptor
dio.interceptors.add(InterceptorsWrapper(
onRequest: (options, handler) async {
final token = await secureStorage.read(key: 'auth_token');
if (token != null) options.headers['Authorization'] = 'Bearer $token';
handler.next(options);
},
onError: (error, handler) async {
// Guard against infinite retry loops: only attempt refresh once per request
final isRetry = error.requestOptions.extra['_isRetry'] == true;
if (!isRetry && error.response?.statusCode == 401) {
final refreshed = await attemptTokenRefresh();
if (refreshed) {
error.requestOptions.extra['_isRetry'] = true;
return handler.resolve(await dio.fetch(error.requestOptions));
}
}
handler.next(error);
},
));
// Repository using Dio
class UserApiDataSource {
const UserApiDataSource(this._dio);
final Dio _dio;
Future<User> getById(String id) async {
final response = await _dio.get<Map<String, dynamic>>('/users/$id');
return User.fromJson(response.data!);
}
}
9. 错误处理架构
// Global error capture — set up in main()
void main() {
FlutterError.onError = (details) {
FlutterError.presentError(details);
crashlytics.recordFlutterFatalError(details);
};
PlatformDispatcher.instance.onError = (error, stack) {
crashlytics.recordError(error, stack, fatal: true);
return true;
};
runApp(const App());
}
// Custom ErrorWidget for production
class App extends StatelessWidget {
@override
Widget build(BuildContext context) {
ErrorWidget.builder = (details) => ProductionErrorWidget(details);
return MaterialApp.router(routerConfig: router);
}
}
10. 测试快速参考
// Unit test — use case
test('GetUserUseCase returns null for missing user', () async {
final repo = FakeUserRepository();
final useCase = GetUserUseCase(repo);
expect(await useCase('missing-id'), isNull);
});
// BLoC test
blocTest<AuthCubit, AuthState>(
'emits loading then error on failed login',
build: () => AuthCubit(FakeAuthService(throwsOn: 'login')),
act: (cubit) => cubit.login('user@test.com', 'wrong'),
expect: () => [const AuthState.loading(), isA<AuthError>()],
);
// Widget test
testWidgets('CartBadge shows item count', (tester) async {
await tester.pumpWidget(
ProviderScope(
overrides: [cartNotifierProvider.overrideWith(() => FakeCartNotifier(count: 3))],
child: const MaterialApp(home: CartBadge()),
),
);
expect(find.text('3'), findsOneWidget);
});
参考
- Effective Dart: 设计
- Flutter 性能最佳实践
- Riverpod 文档
- BLoC 库
- GoRouter
- Freezed
- 技能:
flutter-dart-code-review— 全面审查清单 - 规则:
rules/dart/— 编码风格、模式、安全性、测试、钩子
Frequently asked questions about Dart Flutter Patterns
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