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OpenSCAD

Free

Create and render 3D models with ease.

by mitsuhiko2.8k stars on mitsuhiko/agent-stuff
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Updated Aug 10, 2026
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Free · Opens the source repo

What OpenSCAD does

The OpenSCAD skill enables users to create, validate, and export 3D models using OpenSCAD, a script-based 3D CAD modeler. With this skill, developers can write OpenSCAD code to define customizable parameters for their models, allowing for flexible design adjustments. The skill provides a set of tools to generate visual previews from multiple angles, ensuring that the models are accurately represented before exporting them for 3D printing. Additionally, it includes validation tools to catch syntax errors and potential modeling issues that may not be evident through code alone.

This skill is particularly useful for designers and engineers who need to create precise 3D models for various applications, including prototyping and manufacturing. By utilizing the preview generation tools, users can visually inspect their models from different perspectives, which helps in identifying problems like misalignments or incorrect dimensions. The ability to extract customizable parameters from the OpenSCAD files further enhances the workflow, making it easier to iterate on designs and adapt them to specific requirements.

The export functionality allows users to generate STL files, which are compatible with 3D printing platforms such as MakerWorld. This means that once a model is validated and visually confirmed, it can be quickly prepared for production. The skill also emphasizes the importance of visual validation, reminding users to check their models thoroughly before finalizing them. This is crucial in preventing errors that could arise during the printing process, ensuring that the final product meets the intended design specifications.

When to use it

Use this skill when you need to create and validate 3D models in OpenSCAD, especially if you require visual previews and STL exports for 3D printing.

When not to use it

This skill is not suitable for users who prefer a graphical interface for 3D modeling or those who do not use OpenSCAD as their modeling tool.

What you can build with it

Creating a Custom Phone Stand

Use the OpenSCAD skill to design a phone stand by defining parameters for height and width, then validate and export the model for printing.

Prototyping a Storage Box

Quickly create a storage box model with adjustable dimensions, generate previews to check for design flaws, and export the final STL file.

Iterating on Design Features

Modify existing OpenSCAD models by changing parameters, validating the syntax, and generating new previews to ensure the design meets requirements.

How to install OpenSCAD

View source

1. Install with the skills CLI

npx skills add mitsuhiko/agent-stuff/openscad --agent claude-code

2. Or install it manually

Download the skill folder and drop it into ~/.claude/skills/ for all projects, or .claude/skills/ to scope it to one repo. Restart Claude Code so it picks up the new skill.

Anthropic's agentic coding CLI, and the reference implementation of Agent Skills. Drop a skill folder into ~/.claude/skills and Claude Code loads it automatically whenever a task matches the skill's description. Claude Code docs

Inside SKILL.md

Written by mitsuhiko

OpenSCAD Skill

Create, validate, and export OpenSCAD 3D models. Supports parameter customization, visual preview from multiple angles, and STL export for 3D printing platforms like MakerWorld.

Prerequisites

OpenSCAD must be installed. Install via Homebrew:

brew install openscad

Tools

This skill provides several tools in the tools/ directory:

Preview Generation

# Generate a single preview image
./tools/preview.sh model.scad output.png [--camera=x,y,z,tx,ty,tz,dist] [--size=800x600]

# Generate multi-angle preview (front, back, left, right, top, iso)
./tools/multi-preview.sh model.scad output_dir/

STL Export

# Export to STL for 3D printing
./tools/export-stl.sh model.scad output.stl [-D 'param=value']

Parameter Extraction

# Extract customizable parameters from an OpenSCAD file
./tools/extract-params.sh model.scad

Validation

# Check for syntax errors and warnings
./tools/validate.sh model.scad

Visual Validation (Required)

Always validate your OpenSCAD models visually after creating or modifying them.

After writing or editing any OpenSCAD file:

  1. Generate multi-angle previews using multi-preview.sh
  2. View each generated image using the read tool
  3. Check for issues from multiple perspectives:
    • Front/back: Verify symmetry, features, and proportions
    • Left/right: Check depth and side profiles
    • Top: Ensure top features are correct
    • Isometric: Overall shape validation
  4. Iterate if needed: If something looks wrong, fix the code and re-validate

This catches issues that syntax validation alone cannot detect:

  • Inverted normals or inside-out geometry
  • Misaligned features or incorrect boolean operations
  • Proportions that don't match the intended design
  • Missing or floating geometry
  • Z-fighting or overlapping surfaces

Never deliver an OpenSCAD model without visually confirming it looks correct from multiple angles.

Workflow

1. Creating an OpenSCAD Model

Write OpenSCAD code with customizable parameters at the top:

// Customizable parameters
wall_thickness = 2;        // [1:0.5:5] Wall thickness in mm
width = 50;                // [20:100] Width in mm
height = 30;               // [10:80] Height in mm
rounded = true;            // Add rounded corners

// Model code below
module main_shape() {
    if (rounded) {
        minkowski() {
            cube([width - 4, width - 4, height - 2]);
            sphere(r = 2);
        }
    } else {
        cube([width, width, height]);
    }
}

difference() {
    main_shape();
    translate([wall_thickness, wall_thickness, wall_thickness])
        scale([1 - 2*wall_thickness/width, 1 - 2*wall_thickness/width, 1])
        main_shape();
}

Parameter comment format:

  • // [min:max] - numeric range
  • // [min:step:max] - numeric range with step
  • // [opt1, opt2, opt3] - dropdown options
  • // Description text - plain description

2. Validate the Model

./tools/validate.sh model.scad

3. Generate Previews

Generate preview images to visually validate the model:

./tools/multi-preview.sh model.scad ./previews/

This creates PNG images from multiple angles. Use the read tool to view them.

4. Export to STL

./tools/export-stl.sh model.scad output.stl
# With custom parameters:
./tools/export-stl.sh model.scad output.stl -D 'width=60' -D 'height=40'

Camera Positions

Common camera angles for previews:

  • Isometric: --camera=0,0,0,45,0,45,200
  • Front: --camera=0,0,0,90,0,0,200
  • Top: --camera=0,0,0,0,0,0,200
  • Right: --camera=0,0,0,90,0,90,200

Format: x,y,z,rotx,roty,rotz,distance

MakerWorld Publishing

For MakerWorld, you typically need:

  1. STL file(s) exported via export-stl.sh
  2. Preview images (at least one good isometric view)
  3. A description of customizable parameters

Consider creating a model.json with metadata:

{
  "name": "Model Name",
  "description": "Description for MakerWorld",
  "parameters": [...],
  "tags": ["functional", "container", "organizer"]
}

Example: Full Workflow

# 1. Create the model (write .scad file)

# 2. Validate syntax
./tools/validate.sh box.scad

# 3. Generate multi-angle previews
./tools/multi-preview.sh box.scad ./previews/

# 4. IMPORTANT: View and validate ALL preview images
#    Use the read tool on each PNG file to visually inspect:
#    - previews/box_front.png
#    - previews/box_back.png
#    - previews/box_left.png
#    - previews/box_right.png
#    - previews/box_top.png
#    - previews/box_iso.png
#    Look for geometry issues, misalignments, or unexpected results.
#    If anything looks wrong, go back to step 1 and fix it!

# 5. Extract and review parameters
./tools/extract-params.sh box.scad

# 6. Export STL with default parameters
./tools/export-stl.sh box.scad box.stl

# 7. Export STL with custom parameters
./tools/export-stl.sh box.scad box_large.stl -D 'width=80' -D 'height=60'

Remember: Never skip the visual validation step. Many issues (wrong dimensions, boolean operation errors, inverted geometry) are only visible when you actually look at the rendered model.

OpenSCAD Quick Reference

Basic Shapes

cube([x, y, z]);
sphere(r = radius);
cylinder(h = height, r = radius);
cylinder(h = height, r1 = bottom_r, r2 = top_r);  // cone

Transformations

translate([x, y, z]) object();
rotate([rx, ry, rz]) object();
scale([sx, sy, sz]) object();
mirror([x, y, z]) object();

Boolean Operations

union() { a(); b(); }        // combine
difference() { a(); b(); }   // subtract b from a
intersection() { a(); b(); } // overlap only

Advanced

linear_extrude(height) 2d_shape();
rotate_extrude() 2d_shape();
hull() { objects(); }        // convex hull
minkowski() { a(); b(); }    // minkowski sum (rounding)

2D Shapes

circle(r = radius);
square([x, y]);
polygon(points = [[x1,y1], [x2,y2], ...]);
text("string", size = 10);

Frequently asked questions about OpenSCAD

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