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RTK Rust Design Patterns

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Implement effective design patterns for Rust CLI tools.

by rtk-ai75.5k stars on rtk-ai/rtk
Updated Aug 7, 2026
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Free · Opens the source repo

What RTK Rust Design Patterns does

The RTK Rust Design Patterns skill provides a collection of design patterns specifically tailored for Rust's filter module architecture, particularly in the context of command-line interface (CLI) tools. This skill is designed to guide developers through the implementation of various design patterns that enhance type safety, configuration management, resource management, and modularity in their Rust applications. The patterns included are Newtype, Builder, State Machine, Trait Object, RAII, Strategy, and Extension Trait, each accompanied by practical examples relevant to Rust development.

By leveraging these design patterns, developers can avoid common pitfalls such as type misuse and complex configuration management. For instance, the Newtype pattern helps ensure type safety by wrapping primitive types, preventing errors that can arise from mixing up values. The Builder pattern simplifies the creation of complex configurations, making the code more readable and maintainable. Additionally, the State Machine pattern is beneficial when dealing with parsing tasks that require context-sensitive behavior, while the Trait Object pattern facilitates a cleaner command dispatch mechanism.

This skill is particularly useful for developers working on CLI tools who are looking to implement robust and maintainable code structures. It is also beneficial for those refactoring existing modules, as it provides clear guidelines on how to incorporate these patterns effectively. Whether you are designing new modules or improving existing ones, the RTK Rust Design Patterns skill offers valuable insights and practical implementations that can enhance your development process.

When to use it

Use this skill when developing or refactoring Rust CLI tools, particularly when implementing complex configurations or ensuring type safety.

When not to use it

This skill may not be suitable for simple applications with straightforward requirements, where the overhead of design patterns could complicate the implementation unnecessarily.

What you can build with it

Implementing Type Safety

Use the Newtype pattern to wrap primitive types in your CLI tool, ensuring that different types cannot be mixed up, thus preventing silent bugs.

Creating Complex Configurations

Apply the Builder pattern when your configuration struct has multiple optional fields, allowing for clear and maintainable code without positional argument confusion.

Managing Resource Cleanup

Utilize the RAII pattern to manage resources like temporary files or database connections, ensuring that cleanup is handled automatically without explicit code.

How to install RTK Rust Design Patterns

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1. Install with the skills CLI

npx skills add rtk-ai/rtk/design-patterns --agent claude-code

2. Or install it manually

Download the skill folder and drop it into ~/.claude/skills/ for all projects, or .claude/skills/ to scope it to one repo. Restart Claude Code so it picks up the new skill.

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Inside SKILL.md

Written by rtk-ai

RTK Rust Design Patterns

Patterns that apply to RTK's filter module architecture. Focused on CLI tool patterns, not web/service patterns.

Pattern 1: Newtype (Type Safety)

Use when: wrapping primitive types to prevent misuse (command names, paths, token counts).

// Without Newtype — easy to mix up
fn track(input_tokens: usize, output_tokens: usize) { ... }
track(output_tokens, input_tokens);  // Silent bug!

// With Newtype — compile error on swap
pub struct InputTokens(pub usize);
pub struct OutputTokens(pub usize);
fn track(input: InputTokens, output: OutputTokens) { ... }
track(OutputTokens(100), InputTokens(400));  // Compile error ✅
// Practical RTK example: command name validation
pub struct CommandName(String);
impl CommandName {
    pub fn new(s: &str) -> Result<Self> {
        if s.contains(';') || s.contains('|') || s.contains('`') {
            anyhow::bail!("Invalid command name: shell metacharacters");
        }
        Ok(Self(s.to_string()))
    }
    pub fn as_str(&self) -> &str { &self.0 }
}

Pattern 2: Builder (Complex Configuration)

Use when: a struct has 4+ optional fields, many with defaults.

#[derive(Default)]
pub struct FilterConfig {
    max_lines: Option<usize>,
    strip_ansi: bool,
    show_warnings: bool,
    truncate_at: Option<usize>,
}

impl FilterConfig {
    pub fn new() -> Self { Self::default() }
    pub fn max_lines(mut self, n: usize) -> Self { self.max_lines = Some(n); self }
    pub fn strip_ansi(mut self, v: bool) -> Self { self.strip_ansi = v; self }
    pub fn show_warnings(mut self, v: bool) -> Self { self.show_warnings = v; self }
}

// Usage — readable, no positional arg confusion
let config = FilterConfig::new()
    .max_lines(50)
    .strip_ansi(true)
    .show_warnings(false);

When NOT to use Builder: if the struct has 1-3 fields with obvious meaning. Over-engineering for simple cases.

Pattern 3: State Machine (Parser/Filter Flows)

Use when: parsing multi-section output (test results, build output) where context changes behavior.

// RTK example: pytest output parsing
#[derive(Debug, PartialEq)]
enum ParseState {
    LookingForTests,
    InTestOutput,
    InFailureSummary,
    Done,
}

fn parse_pytest(input: &str) -> String {
    let mut state = ParseState::LookingForTests;
    let mut failures = Vec::new();

    for line in input.lines() {
        match state {
            ParseState::LookingForTests => {
                if line.contains("FAILED") || line.contains("ERROR") {
                    state = ParseState::InFailureSummary;
                    failures.push(line);
                }
            }
            ParseState::InFailureSummary => {
                if line.starts_with("=====") { state = ParseState::Done; }
                else { failures.push(line); }
            }
            ParseState::Done => break,
            _ => {}
        }
    }
    failures.join("\n")
}

Pattern 4: Trait Object (Command Dispatch)

Use when: different command families need the same interface. Avoids massive match arms.

// Define a common interface for filters
pub trait OutputFilter {
    fn filter(&self, input: &str) -> Result<String>;
    fn command_name(&self) -> &str;
}

pub struct GitFilter;
pub struct CargoFilter;

impl OutputFilter for GitFilter {
    fn filter(&self, input: &str) -> Result<String> { filter_git(input) }
    fn command_name(&self) -> &str { "git" }
}

// RTK currently uses match-based dispatch in main.rs (simpler, no dynamic dispatch overhead)
// Trait objects are useful if filter registry becomes dynamic (e.g., TOML-loaded plugins)

Note: RTK's current match dispatch in main.rs is intentional — static dispatch, zero overhead. Only move to trait objects if the match arm count exceeds ~20 commands.

Pattern 5: RAII (Resource Management)

Use when: managing resources that need cleanup (temp files, SQLite connections).

// RTK tee.rs — RAII for temp output files
pub struct TeeFile {
    path: PathBuf,
}

impl TeeFile {
    pub fn create(content: &str) -> Result<Self> {
        let path = tee_path()?;
        fs::write(&path, content)
            .with_context(|| format!("Failed to write tee file: {}", path.display()))?;
        Ok(Self { path })
    }

    pub fn path(&self) -> &Path { &self.path }
}

// No explicit cleanup needed — file persists intentionally (rotation handled separately)
// If cleanup were needed: impl Drop { fn drop(&mut self) { let _ = fs::remove_file(&self.path); } }

Pattern 6: Strategy (Swappable Filter Logic)

Use when: a command has multiple filtering modes (e.g., compact vs. verbose).

pub enum FilterMode {
    Compact,    // Show only failures/errors
    Summary,    // Show counts + top errors
    Full,       // Pass through unchanged
}

pub fn apply_filter(input: &str, mode: FilterMode) -> String {
    match mode {
        FilterMode::Compact => filter_compact(input),
        FilterMode::Summary => filter_summary(input),
        FilterMode::Full => input.to_string(),
    }
}

Pattern 7: Extension Trait (Add Methods to External Types)

Use when: you need to add methods to types you don't own (like &str for RTK-specific parsing).

pub trait RtkStrExt {
    fn is_error_line(&self) -> bool;
    fn is_warning_line(&self) -> bool;
    fn token_count(&self) -> usize;
}

impl RtkStrExt for str {
    fn is_error_line(&self) -> bool {
        self.starts_with("error") || self.contains("[E")
    }
    fn is_warning_line(&self) -> bool {
        self.starts_with("warning")
    }
    fn token_count(&self) -> usize {
        self.split_whitespace().count()
    }
}

// Usage
if line.is_error_line() { ... }
let tokens = output.token_count();

RTK Pattern Selection Guide

SituationPatternAvoid
New *_cmd.rs filter moduleStandard module pattern (see CLAUDE.md)Over-abstracting
4+ optional config fieldsBuilderStruct literal
Multi-phase output parsingState MachineNested if/else
Type-safe wrapper around stringNewtypeRaw String
Adding methods to &strExtension TraitFree functions
Resource with cleanupRAII / DropManual cleanup
Dynamic filter registryTrait ObjectMatch sprawl

Anti-Patterns in RTK Context

// ❌ Generic over-engineering for one command
pub trait Filterable<T: CommandArgs + Send + Sync + 'static> { ... }

// ✅ Just write the function
pub fn filter_git_log(input: &str) -> Result<String> { ... }

// ❌ Singleton registry with global state
static FILTER_REGISTRY: Mutex<HashMap<String, Box<dyn Filter>>> = ...;

// ✅ Match in main.rs — simple, zero overhead, easy to trace

// ❌ Async traits for "future-proofing"
#[async_trait]
pub trait Filter { async fn apply(&self, input: &str) -> Result<String>; }

// ✅ Synchronous — RTK is single-threaded by design
pub trait Filter { fn apply(&self, input: &str) -> Result<String>; }

Frequently asked questions about RTK Rust Design Patterns

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